Player Matchup

Atlas
Atlas
Diamond II
Deviljho98
Atlas
Diamond II
Level 999
Champion Stats
7W - 9L
1,548 SR
Queue Stats
591W - 566L
1,632 Elo+
Party 3
Zhin
Zhin
Diamond V
SEIKOL
Zhin
Diamond V
Level 627
Champion Stats
0W - 2L
1,569 SR
Queue Stats
177W - 168L
1,561 Elo+
Solo
Inara
Inara
Diamond V
SilentFish
Inara
Diamond V
Level 763
Champion Stats
40W - 33L
1,680 SR
Queue Stats
282W - 246L
1,600 Elo+
Party 4
Mal'Damba
Mal'Damba
Diamond III
Tamashĩ
Mal'Damba
Diamond III
Level 999
Champion Stats
0W - 2L
1,468 SR
Queue Stats
859W - 825L
1,664 Elo+
Party 4
Willo
Willo
Diamond IV
Xcholo9000X
Willo
Diamond IV
Level 999
Champion Stats
2W - 6L
1,533 SR
Queue Stats
143W - 112L
1,638 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 877
1,560 SR
1,619 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 460
1,616 SR
1,648 Elo+
Saati
Saati
Platinum I
LessGalaXy
Saati
Platinum I
Level 999
Champion Stats
14W - 2L
1,723 SR
Queue Stats
83W - 40L
1,700 Elo+
Party 2
Androxus
Androxus
Diamond V
OvarioIzquierdo
Androxus
Diamond V
Level 104
Champion Stats
12W - 11L
1,681 SR
Queue Stats
151W - 122L
1,636 Elo+
Party 1
Barik
Barik
Platinum II
Sonachin
Barik
Platinum II
Level 999
Champion Stats
133W - 138L
1,619 SR
Queue Stats
1,309W - 1,289L
1,544 Elo+
Solo
Ying
Ying
Diamond III
bloopı
Ying
Diamond III
Level 160
Champion Stats
15W - 18L
1,692 SR
Queue Stats
97W - 95L
1,634 Elo+
Party 1
Azaan
Azaan
Diamond II
gekkyume
Azaan
Diamond II
Level 40
Champion Stats
1W - 0L
1,366 SR
Queue Stats
27W - 9L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
2 / 7 / 2
1,624
203
46,736
94,687
3,200
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Zhin
SEIKOL
Zhin
56
1 / 11 / 1
1,304
163
33,577
37,507
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
60
2 / 9 / 2
1,672
209
25,638
68,264
8,742
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
Tamashĩ
Mal'Damba
60
1 / 7 / 6
1,814
227
17,209
28,136
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
3 / 10 / 2
1,686
211
44,590
33,719
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
Khan
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
21 / 4 / 13
3,407
426
109,765
34,485
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
46
6 / 2 / 12
2,227
278
44,940
24,798
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
Sonachin
Barik
59
5 / 1 / 14
2,852
357
44,474
34,078
47,057
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
bloopı
Ying
39
0 / 1 / 25
2,707
338
5,849
6,892
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
gekkyume
Azaan
26
12 / 1 / 10
2,590
324
57,285
67,497
11,104
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 1s
Objective Time
6m 50s
22
Kill Participation
118
9
Kills
44
44
Deaths
9
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
7
2
0.43
W
Saati
21
4
13
6.88
W
Androxus
6
2
12
6
L
Zhin
SEIKOL
Zhin
1
11
1
0.14
L
Inara
2
9
2
0.33
W
Barik
Sonachin
Barik
5
1
14
12
L
Mal'Damba
Tamashĩ
Mal'Damba
1
7
6
0.57
L
3
10
2
0.4
W
Ying
bloopı
Ying
0
1
25
12.5
W
Azaan
gekkyume
Azaan
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,750
Damage
262,313
262,313
Taken
167,750
11,942
Shielding
58,161
93,135
Healing
130,708
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
46,736
46,736
0
1,316
94,687
3,200
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
109,765
99,998
0
331
34,485
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
44,940
39,063
0
3,249
24,798
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Zhin
SEIKOL
Zhin
33,577
26,820
0
1,238
37,507
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
25,638
20,790
0
305
68,264
8,742
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Sonachin
Barik
44,474
44,474
0
4,859
34,078
47,057
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Tamashĩ
Mal'Damba
17,209
9,672
77,743
7,984
28,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,590
38,371
0
4,549
33,719
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
bloopı
Ying
5,849
5,849
95,421
4,431
6,892
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
gekkyume
Azaan
57,285
52,537
0
22,417
67,497
11,104
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role