Player Matchup
VS
Match Stats

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Kinetics
Blast Shot
Generate 3 Ammo for each enemy hit by Blast Shot.
Level 3

Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

Condemnation
Armor
Increase the Healing you do by 15% while at or below 70% Health.
Level 3

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Level 2

Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3

Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Compensator
Iron Sights
Reduce your weapon recoil by 20% while using Iron Sights.
Level 1

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5

Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4

Arcane Etching
Nullify
Gain a 100-Health Shield after activating Nullify.
Level 1

Infusion
Nullify
Heal for 50 after activating Nullify.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.
Level 5

The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 30 after it expires.
Level 1

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.
Level 4

Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 8%.
Level 1

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Level 4

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 9 Ammo.
Level 3

Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3

Reconfigure
Transporter
Activating Transporter generates 4 Ammo.
Level 1

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4

Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.
Level 1

Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2

The Price of Salvation
Abyssal Reconstruction
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Condemnation
Armor
Increase the Healing you do by 10% while at or below 70% Health.
Level 2

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Bunker
Barricade
Increase the Health of Barricade by 400.
Level 2

Foundation
Barricade
Increase the duration of Barricade by 1.2s.
Level 2

Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.