Player Matchup

Makoa
Makoa
Gold IV
G2tH3G
Makoa
Gold IV
Level 890
Champion Stats
54W - 86L
1,534 SR
Queue Stats
1,920W - 1,888L
1,453 Elo+
Party 2
Moji
Moji
Platinum IV
TheReDDeStMeNtOs
Moji
Platinum IV
Level 605
Champion Stats
457W - 403L
1,643 SR
Queue Stats
1,374W - 1,368L
1,546 Elo+
Party 2
Rei
Rei
Gold I
mirrormouse
Rei
Gold I
Level 635
Champion Stats
272W - 247L
1,610 SR
Queue Stats
906W - 906L
1,528 Elo+
Solo
Dredge
Dredge
Qualifying
rafael028bk
Dredge
Qualifying
Level 54
Champion Stats
2W - 4L
1,470 SR
Queue Stats
6W - 17L
1,290 Elo+
Solo
Ruckus
Ruckus
Silver IV
villapenzoli
Ruckus
Silver IV
Level 229
Champion Stats
3W - 1L
1,337 SR
Queue Stats
135W - 125L
1,517 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 483
1,519 SR
1,467 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 587
1,553 SR
1,471 Elo+
VII
VII
Silver I
Alhashim
VII
Silver I
Level 541
Champion Stats
11W - 8L
1,615 SR
Queue Stats
259W - 225L
1,510 Elo+
Party 1
Inara
Inara
Gold IV
BKR775
Inara
Gold IV
Level 294
Champion Stats
33W - 28L
1,657 SR
Queue Stats
170W - 163L
1,478 Elo+
Party 1
Willo
Willo
Gold IV
MARINAIZZY
Willo
Gold IV
Level 999
Champion Stats
1W - 4L
1,470 SR
Queue Stats
1,251W - 1,216L
1,503 Elo+
Solo
Ash
Ash
Gold V
Moooneuh
Ash
Gold V
Level 249
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,378 Elo+
Solo
Jenos
Jenos
Gold IV
MrAwesome0007
Jenos
Gold IV
Level 851
Champion Stats
3W - 7L
1,520 SR
Queue Stats
550W - 510L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
G2tH3G
Makoa
60
6 / 15 / 5
3,221
170
40,809
125,270
59,750
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

53
22 / 12 / 9
4,517
238
92,693
88,728
63,147

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

52
5 / 14 / 17
3,887
205
46,651
57,653
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
46
7 / 14 / 8
3,334
175
104,235
61,182
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
50
6 / 9 / 20
4,007
211
93,845
99,246
76,008
Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Level 1

Bans
VoraKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
Fernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
22 / 12 / 6
4,280
225
110,921
52,510
6,530
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Inara
BKR775
Inara
59
12 / 9 / 25
4,543
239
96,769
137,442
29,615
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Willo
57
10 / 11 / 24
4,221
222
94,156
45,910
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
13 / 8 / 21
4,999
263
72,202
112,531
89,281
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

59
7 / 6 / 36
4,960
261
58,031
29,840
14,921
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
12m 1s
105
Kill Participation
176
46
Kills
64
64
Deaths
46
59
Assists
112
Player
Kills
Deaths
Assists
KDA
L
22
12
6
2.08
L
Inara
BKR775
Inara
12
9
25
2.72
W
Makoa
G2tH3G
Makoa
6
15
5
0.57
L
Willo
10
11
24
2
L
13
8
21
2.94
L
7
6
36
4.17
W
22
12
9
2.21
W
5
14
17
0.96
W
Dredge
7
14
8
0.79
W
Ruckus
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,233
Damage
432,079
432,079
Taken
378,233
198,905
Shielding
140,347
195,206
Healing
217,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
110,921
101,630
0
4,125
52,510
6,530
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
BKR775
Inara
96,769
80,887
0
17,473
137,442
29,615
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
G2tH3G
Makoa
40,809
36,238
0
3,191
125,270
59,750
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
94,156
61,190
0
2,599
45,910
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
72,202
64,461
0
7,736
112,531
89,281

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
58,031
47,488
166,987
18,144
29,840
14,921
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
92,693
87,741
6,121
21,406
88,728
63,147
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
46,651
37,906
108,728
25,896
57,653
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
104,235
79,406
1,619
3,872
61,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
93,845
67,984
0
24,373
99,246
76,008
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role