Player Matchup

Mal'Damba
Mal'Damba
Gold IV
Jordan2314
Mal'Damba
Gold IV
Level 138
Champion Stats
2W - 10L
1,275 SR
Queue Stats
373W - 357L
1,462 Elo+
Solo
Vatu
Vatu
Platinum III
KnightCavalier
Vatu
Platinum III
Level 495
Champion Stats
25W - 27L
1,539 SR
Queue Stats
1,428W - 1,453L
1,531 Elo+
Solo
Raum
Raum
Gold IV
M0rton
Raum
Gold IV
Level 623
Champion Stats
43W - 41L
1,617 SR
Queue Stats
166W - 179L
1,459 Elo+
Solo
Inara
Inara
Gold II
Sugarbritches
Inara
Gold II
Level 82
Champion Stats
13W - 8L
1,700 SR
Queue Stats
87W - 84L
1,514 Elo+
Solo
Tyra
Tyra
Qualifying
WeakAlchemist
Tyra
Qualifying
Level 145
Champion Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 297
1,553 SR
1,493 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 511
1,656 SR
1,547 Elo+
Rei
Rei
Qualifying
Evar7
Rei
Qualifying
Level 319
Champion Stats
4W - 2L
1,675 SR
Queue Stats
225W - 194L
1,494 Elo+
Solo
Sha Lin
Sha Lin
Gold I
LilianM
Sha Lin
Gold I
Level 148
Champion Stats
25W - 20L
1,665 SR
Queue Stats
241W - 231L
1,616 Elo+
Party 1
Makoa
Makoa
Gold II
SquArtataTore
Makoa
Gold II
Level 999
Champion Stats
18W - 24L
1,639 SR
Queue Stats
820W - 815L
1,510 Elo+
Solo
Barik
Barik
Gold II
ToxicOffTank
Barik
Gold II
Level 999
Champion Stats
22W - 14L
1,671 SR
Queue Stats
286W - 284L
1,530 Elo+
Solo
Androxus
Androxus
Platinum II
çNed
Androxus
Platinum II
Level 92
Champion Stats
40W - 42L
1,628 SR
Queue Stats
309W - 269L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Jordan2314
Mal'Damba
28
0 / 9 / 1
919
131
6,495
23,063
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
3 / 7 / 1
1,632
233
34,313
26,536
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Raum
M0rton
Raum
59
0 / 9 / 1
1,212
173
17,158
77,255
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

33
0 / 8 / 1
916
131
18,134
54,214
3,434
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
2 / 9 / 0
1,256
179
21,591
24,837
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
YagorathFernando
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Evar7
Rei
54
3 / 0 / 23
2,655
379
18,383
9,428
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Sha Lin
LilianM
Sha Lin
33
9 / 3 / 13
2,379
340
58,242
15,176
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
8 / 1 / 9
2,139
306
34,517
36,927
9,026
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 12% for 3s after using Shell Spin.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
6 / 0 / 17
2,551
364
33,760
15,646
20,457
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
çNed
Androxus
26
16 / 1 / 8
2,500
357
61,003
20,514
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
8m 30s
9
Kill Participation
112
5
Kills
42
42
Deaths
5
4
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Rei
Evar7
Rei
3
0
23
14.5
L
Mal'Damba
Jordan2314
Mal'Damba
0
9
1
0.06
L
3
7
1
0.5
W
Sha Lin
LilianM
Sha Lin
9
3
13
5.17
L
Raum
M0rton
Raum
0
9
1
0.06
W
8
1
9
12.5
L
0
8
1
0.06
W
6
0
17
14.5
L
2
9
0
0.22
W
Androxus
çNed
Androxus
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,691
Damage
205,905
205,905
Taken
97,691
3,434
Shielding
29,483
35,477
Healing
79,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
Evar7
Rei
18,383
18,383
53,149
9,205
9,428
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
Jordan2314
Mal'Damba
6,495
3,775
11,829
464
23,063
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,313
25,981
0
9,325
26,536
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
LilianM
Sha Lin
58,242
49,887
0
1,321
15,176
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Raum
M0rton
Raum
17,158
12,485
4,550
6,009
77,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,517
33,073
0
4,638
36,927
9,026
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
18,134
13,057
0
2,562
54,214
3,434
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,760
33,760
0
3,229
15,646
20,457
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,591
14,392
0
738
24,837
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
çNed
Androxus
61,003
51,977
0
8,455
20,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role