Player Matchup
VS
Match Stats

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Savagery
Pounce
Heal for 140 after using Pounce.
Level 2

Scamper
Pounce
Increase your Movement Speed by 50% for 3s after using Pounce.
Level 5

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.
Level 2

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Level 5

Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4

Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -8s.
Level 1

Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 2

Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1

Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 3s.
Level 5

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3

Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Swift Arrows
Moonlight
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Level 1

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Acumen
Explosive Flask
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Level 1

Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Sprint
Weightless
Increase your jump speed by an additonal 30% while using Weightless.
Level 3

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5

Savagery
Pounce
Heal for 70 after using Pounce.
Level 1

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Scar Tissue
Nine Lives
Reduce your damage taken by 18% for 2s after using Nine Lives.
Level 3

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Rampage
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 3

Spring Tide
Shell Spin
Heal for 500 for each enemy hit with Shell Spin.
Level 2

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2

Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.