Player Matchup

Makoa
Makoa
Diamond I
ExcuseMePlayer
Makoa
Diamond I
Level 999
Champion Stats
35W - 53L
1,640 SR
Queue Stats
1,438W - 1,423L
1,616 Elo+
Solo
Pip
Pip
Masters
KhalidIbnAlWalid
Pip
Masters
Level 999
Champion Stats
2W - 5L
1,783 SR
Queue Stats
482W - 424L
1,626 Elo+
Solo
Lian
Lian
Diamond III
Mélîodas
Lian
Diamond III
Level 999
Champion Stats
25W - 33L
1,638 SR
Queue Stats
617W - 570L
1,624 Elo+
Party 3
Grover
Grover
Platinum III
Semkalider
Grover
Platinum III
Level 999
Champion Stats
13W - 22L
1,624 SR
Queue Stats
365W - 324L
1,612 Elo+
Solo
Fernando
Fernando
Platinum I
Sl1dz
Fernando
Platinum I
Level 298
Champion Stats
2W - 6L
1,499 SR
Queue Stats
326W - 315L
1,589 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 859
1,637 SR
1,613 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 713
1,720 SR
1,645 Elo+
Cassie
Cassie
Masters
LiveKnives
Cassie
Masters
Level 999
Champion Stats
73W - 62L
1,695 SR
Queue Stats
1,024W - 944L
1,701 Elo+
Party 1
Saati
Saati
Diamond II
MattShen
Saati
Diamond II
Level 999
Champion Stats
0W - 3L
1,599 SR
Queue Stats
1,538W - 1,485L
1,693 Elo+
Party 1
Inara
Inara
Diamond III
PregnancyRisk
Inara
Diamond III
Level 999
Champion Stats
575W - 501L
1,685 SR
Queue Stats
1,182W - 1,130L
1,622 Elo+
Solo
Jenos
Jenos
Diamond V
tekyuhh
Jenos
Diamond V
Level 428
Champion Stats
89W - 47L
1,865 SR
Queue Stats
528W - 536L
1,567 Elo+
Party 2
Barik
Barik
Diamond IV
whalebronJames
Barik
Diamond IV
Level 140
Champion Stats
3W - 2L
1,758 SR
Queue Stats
313W - 298L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 5 / 11
2,867
261
31,549
85,957
50,278
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
15 / 4 / 14
3,174
289
76,192
43,792
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
10 / 4 / 21
3,417
311
90,335
35,456
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
Semkalider
Grover
59
4 / 3 / 30
3,666
333
53,400
47,950
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Fernando
Sl1dz
Fernando
59
5 / 6 / 12
3,515
320
40,285
78,993
104,443
Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
YingImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
AtlasLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
LiveKnives
Cassie
58
7 / 10 / 7
2,714
247
82,287
49,802
0
Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Saati
MattShen
Saati
57
5 / 9 / 8
2,715
247
75,807
47,105
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
8 / 9 / 8
2,767
252
49,975
90,805
19,833
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
tekyuhh
Jenos
51
0 / 6 / 16
3,424
311
20,817
30,527
8,130
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

42
2 / 7 / 12
2,946
268
63,262
73,522
61,161
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
5m 3s
129
Kill Participation
73
41
Kills
22
22
Deaths
41
88
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
W
15
4
14
5.5
L
Cassie
LiveKnives
Cassie
7
10
7
1.05
L
Saati
MattShen
Saati
5
9
8
1
W
10
4
21
5.13
L
8
9
8
1.33
W
Grover
Semkalider
Grover
4
3
30
6.33
W
Fernando
Sl1dz
Fernando
5
6
12
1.83
L
Jenos
tekyuhh
Jenos
0
6
16
1.33
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,761
Damage
292,148
292,148
Taken
291,761
154,721
Shielding
89,124
197,830
Healing
155,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,549
29,279
0
3,780
85,957
50,278
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
76,192
71,283
24,696
15,958
43,792
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
LiveKnives
Cassie
82,287
61,712
0
4,989
49,802
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
MattShen
Saati
75,807
66,979
0
343
47,105
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
90,335
86,667
0
1,881
35,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
49,975
39,432
1,179
5,498
90,805
19,833
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
Semkalider
Grover
53,400
45,223
111,697
36,595
47,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Sl1dz
Fernando
40,285
29,377
0
3,223
78,993
104,443
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
tekyuhh
Jenos
20,817
17,352
125,086
16,579
30,527
8,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
63,262
63,262
0
1,549
73,522
61,161
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role