Player Matchup
VS
Match Stats

Street Cred
Armor
Increase your maximum Health by 150.
Level 3

Sixth Sense
Pounce
Reduce your damage taken by 8% for 2s after using Pounce.
Level 2

Patch Up
Nine Lives
Heal for an additional 320 with Nine Lives.
Level 4

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 32%.
Level 4

Apocalypse
Juggernaut
Heal for 300 for each champion hit by Juggernaut.
Level 2

Triumphant Ascension
Soul Harvest
Heal for 100 after activating Soul Harvest.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 625.
Level 5

Numbed Heart
Armor
Increase your maximum Health by 150.
Level 3

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
Level 1

Lightweight Alloy
Precision Sights
Bring up Precision Sights 45% faster.
Level 3

Plans Within Plans
Deflector Shield
Heal for 60 every 1s while Deflector Shield is active.
Level 3

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5

Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4

Shamanic Might
Armor
Increase your maximum Health by 50.
Level 1

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5

Crag
Impasse
Heal for 750 after activating Impasse.
Level 5

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4

Spirit's Touch
Slither
Increase your movement speed by 8% for 3s after using Slither.
Level 1

Otherworldly
Slither
Gain a 225-health Shield for 3s after Slither ends.
Level 3

Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Level 4

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1

Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5

Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1

Explosive Entrance
Poppy Bomb
Heal for 150 after using Poppy Bomb.
Level 2

Uncontrolled
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4

Air Blast
Poppy Bomb
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Level 2

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.