Player Matchup
VS
Match Stats

Distant Memory
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1

Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4

No One Escapes
Setback
Enemies hit by Setback are Rewound 1.2s further into the past.
Level 4

Lessons of the Past
Setback
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Level 1

Old Wounds
Armor
Increase your maximum Health by 750.
Level 5

Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1

Penumbra
Weapon
Gain 25% Lifesteal.
Level 5

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5

Living Stone
Earthen Guard
Increase your Reload Speed by 12% while Earthen Guard is active.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2

Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2

Crag
Impasse
Heal for 750 after activating Impasse.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2

Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Level 3

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

On The Move
Frag Grenade
Gain 40% Movement Speed for 2s after using Frag Grenade.
Level 5

XL Mag
Weapon
Increase your maximum Ammo by 4.
Level 2

Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.
Level 5

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Level 1

Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Sidereal
Weapon
Increase your maximum Health by 250.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Lorentz Configuration
Weapon
Increase your maximum Ammo by 20%.
Level 2

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Revenant
Armor
Increase your maximum Health by 100.
Level 2

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Level 1

Hyper Boost
Salvo
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Level 2

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.
Level 5

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5

Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Level 3

On The Move
Frag Grenade
Gain 24% Movement Speed for 2s after using Frag Grenade.
Level 3

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Level 5

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Headstrong
Armor
Increase your maximum Health by 250.
Level 5

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Level 1

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.