Player Matchup

Fernando
Fernando
Platinum IV
GodlyInstincts
Fernando
Platinum IV
Level 999
Champion Stats
45W - 44L
1,659 SR
Queue Stats
789W - 782L
1,577 Elo+
Solo
Raum
Raum
Silver II
KEBABBARTEK
Raum
Silver II
Level 72
Champion Stats
1W - 2L
1,261 SR
Queue Stats
5W - 11L
1,225 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
PenguinPaw
Mal'Damba
Gold III
Level 121
Champion Stats
28W - 32L
1,566 SR
Queue Stats
404W - 383L
1,456 Elo+
Solo
Lian
Lian
Platinum IV
aggelos_flp
Lian
Platinum IV
Level 181
Champion Stats
22W - 27L
1,513 SR
Queue Stats
518W - 471L
1,482 Elo+
Party 1
Koga
Koga
Silver II
sharker11132
Koga
Silver II
Level 110
Champion Stats
11W - 13L
1,459 SR
Queue Stats
256W - 259L
1,475 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 297
1,492 SR
1,443 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 549
1,585 SR
1,486 Elo+
Bomb King
Bomb King
Gold IV
Axisday
Bomb King
Gold IV
Level 999
Champion Stats
154W - 129L
1,586 SR
Queue Stats
598W - 560L
1,463 Elo+
Solo
Jenos
Jenos
Silver I
Ghost_NBE
Jenos
Silver I
Level 229
Champion Stats
30W - 30L
1,554 SR
Queue Stats
354W - 403L
1,426 Elo+
Solo
Inara
Inara
Gold I
LilMarYanN
Inara
Gold I
Level 445
Champion Stats
9W - 7L
1,611 SR
Queue Stats
240W - 273L
1,473 Elo+
Solo
Vora
Vora
Silver II
XolarorHD
Vora
Silver II
Level 74
Champion Stats
3W - 9L
1,544 SR
Queue Stats
28W - 34L
1,502 Elo+
Solo
Ruckus
Ruckus
Platinum IV
pinchurrako
Ruckus
Platinum IV
Level 999
Champion Stats
28W - 31L
1,631 SR
Queue Stats
403W - 404L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
17 / 5 / 12
3,785
270
91,139
80,234
48,042
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

42
6 / 9 / 14
3,508
251
55,700
172,550
10,125
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Mal'Damba
PenguinPaw
Mal'Damba
41
0 / 5 / 24
3,291
235
26,465
26,606
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

34
15 / 4 / 15
3,729
266
123,101
46,030
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

46
13 / 10 / 10
3,057
218
67,997
33,682
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Axisday
Bomb King
59
10 / 16 / 5
3,616
258
85,313
67,350
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Jenos
Ghost_NBE
Jenos
58
3 / 7 / 19
4,602
329
47,024
39,205
13,665
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
58
5 / 8 / 7
3,805
272
76,827
125,088
30,312
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
58
6 / 10 / 4
2,592
185
54,251
46,293
2,456
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Ruckus
59
9 / 10 / 11
3,435
245
95,687
86,466
47,000
Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
8m 29s
126
Kill Participation
79
51
Kills
33
33
Deaths
51
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Axisday
Bomb King
10
16
5
0.78
L
Jenos
Ghost_NBE
Jenos
3
7
19
1.79
W
Fernando
17
5
12
4.6
W
6
9
14
1.44
L
Inara
5
8
7
1.06
W
Mal'Damba
PenguinPaw
Mal'Damba
0
5
24
2.4
L
Vora
6
10
4
0.8
W
15
4
15
5.63
L
Ruckus
9
10
11
1.45
W
13
10
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,402
Damage
359,102
359,102
Taken
364,402
58,167
Shielding
93,433
156,530
Healing
193,340
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Axisday
Bomb King
85,313
74,858
0
6,255
67,350
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Ghost_NBE
Jenos
47,024
37,488
139,777
18,441
39,205
13,665

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
91,139
54,819
0
7,787
80,234
48,042
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
55,700
46,007
0
14,375
172,550
10,125
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
76,827
71,977
0
17,364
125,088
30,312
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
PenguinPaw
Mal'Damba
26,465
7,153
113,792
14,670
26,606
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
54,251
34,551
0
4,908
46,293
2,456
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
123,101
121,501
0
4,023
46,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
95,687
67,846
0
6,595
86,466
47,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
67,997
63,465
0
1,883
33,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role