Player Matchup

Vora
Vora
CxrpseHero
Vora
Level 491
Champion Stats
6W - 8L
1,478 SR
Queue Stats
65W - 64L
1,542 Elo+
Party 1
Ying
Ying
Danaraujo
Ying
Level 221
Champion Stats
4W - 6L
1,474 SR
Queue Stats
41W - 26L
1,614 Elo+
Solo
Lillith
Lillith
FeitanPorter
Lillith
Level 160
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,362 Elo+
Solo
Makoa
Makoa
FlintyK1134
Makoa
Level 573
Champion Stats
4W - 8L
1,478 SR
Queue Stats
229W - 187L
1,605 Elo+
Party 1
Lian
Lian
WryOdin17925870
Lian
Level 62
Champion Stats
2W - 3L
1,587 SR
Queue Stats
83W - 65L
1,544 Elo+
Solo
Team Averages
Level 301
1,504 SR
1,533 Elo+

VS

Team Averages
Level 186
1,543 SR
1,546 Elo+
Moji
Moji
GeminiDR4G0NS
Moji
Level 164
Champion Stats
36W - 19L
1,577 SR
Queue Stats
101W - 82L
1,565 Elo+
Party 2
Skye
Skye
Korkasoris24
Skye
Level 277
Champion Stats
35W - 26L
1,600 SR
Queue Stats
158W - 131L
1,617 Elo+
Solo
Raum
Raum
PakoSixSixtySix
Raum
Level 109
Champion Stats
5W - 4L
1,519 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo
Ying
Ying
SuperBlack9268
Ying
Level 88
Champion Stats
104W - 117L
1,480 SR
Queue Stats
245W - 305L
1,448 Elo+
Solo
Kinessa
Kinessa
TFlexFB
Kinessa
Level 290
Champion Stats
26W - 23L
1,536 SR
Queue Stats
96W - 91L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
8 / 10 / 14
4,875
542
63,870
56,427
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
57
7 / 10 / 13
4,695
522
53,784
42,218
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lillith
FeitanPorter
Lillith
57
7 / 7 / 21
5,999
667
67,013
70,111
0
Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

59
3 / 11 / 8
5,127
570
36,302
112,084
70,067
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

26
15 / 8 / 5
4,770
530
89,130
37,551
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
10 / 11 / 6
4,435
493
48,114
60,515
13,511

Level 2

Level 1

Level 5

Level 2

Level 5

Level 1

43
19 / 9 / 11
5,441
605
83,248
44,345
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

55
2 / 8 / 24
5,165
574
38,195
136,566
9,700
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

14
6 / 6 / 16
4,660
518
62,379
30,860
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kinessa
TFlexFB
Kinessa
36
9 / 6 / 21
5,162
574
86,455
37,813
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 27s
Objective Time
9m 30s
101
Kill Participation
124
40
Kills
46
46
Deaths
40
61
Assists
78
Player
Kills
Deaths
Assists
KDA
L
8
10
14
1.5
L
Ying
7
10
13
1.35
L
Lillith
FeitanPorter
Lillith
7
7
21
2.5
L
3
11
8
0.64
W
10
11
6
1.18
W
19
9
11
2.72
W
2
8
24
1.75
W
6
6
16
2.33
W
Kinessa
TFlexFB
Kinessa
9
6
21
3.25
L
15
8
5
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,099
Damage
318,391
318,391
Taken
310,099
70,067
Shielding
23,211
115,938
Healing
115,235
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,870
48,812
0
6,702
56,427
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
53,784
49,784
32,787
16,180
42,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Lillith
FeitanPorter
Lillith
67,013
35,805
54,029
1,526
70,111
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
36,302
30,314
0
336
112,084
70,067
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
48,114
41,542
1,800
13,711
60,515
13,511
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
83,248
65,274
987
12,075
44,345
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
38,195
26,615
11,624
17,943
136,566
9,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,379
14,381
35,061
12,585
30,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
TFlexFB
Kinessa
86,455
62,413
2,047
7,402
37,813
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
89,130
84,330
0
4,378
37,551
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role