Player Matchup

Lillith
Lillith
Courtneyx
Lillith
Level 133
Champion Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,586 Elo+
Solo
Vora
Vora
KAIZEN2734
Vora
Level 384
Champion Stats
10W - 14L
1,525 SR
Queue Stats
360W - 355L
1,586 Elo+
Solo
Azaan
Azaan
Korkasoris24
Azaan
Level 278
Champion Stats
14W - 39L
1,433 SR
Queue Stats
505W - 507L
1,609 Elo+
Solo
Kinessa
Kinessa
Wolf_gamerH
Kinessa
Level 211
Champion Stats
21W - 27L
1,492 SR
Queue Stats
763W - 702L
1,610 Elo+
Party 1
Mal'Damba
Mal'Damba
llKode
Mal'Damba
Level 999
Champion Stats
37W - 49L
1,577 SR
Queue Stats
1,231W - 1,226L
1,607 Elo+
Party 1
Team Averages
Level 401
1,505 SR
1,600 Elo+

VS

Team Averages
Level 575
1,601 SR
1,587 Elo+
Moji
Moji
Carabidae
Moji
Level 999
Champion Stats
143W - 153L
1,655 SR
Queue Stats
1,500W - 1,508L
1,613 Elo+
Solo
Azaan
Azaan
Lanegrachxpas
Azaan
Level 126
Champion Stats
5W - 4L
1,518 SR
Queue Stats
418W - 385L
1,650 Elo+
Solo
Jenos
Jenos
PinkyAndTheBrain
Jenos
Level 999
Champion Stats
102W - 96L
1,639 SR
Queue Stats
1,153W - 1,162L
1,587 Elo+
Solo
Vora
Vora
Shino_Hibari
Vora
Level 614
Champion Stats
28W - 35L
1,529 SR
Queue Stats
518W - 496L
1,509 Elo+
Solo
Vivian
Vivian
v SosaJayy v
Vivian
Level 138
Champion Stats
41W - 27L
1,667 SR
Queue Stats
644W - 653L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Courtneyx
Lillith
34
2 / 12 / 6
3,047
203
25,484
60,983
2,060
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

55
4 / 9 / 6
2,606
174
33,781
32,566
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
7 / 14 / 6
3,371
225
46,398
104,004
38,860
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Kinessa
Wolf_gamerH
Kinessa
58
5 / 13 / 6
2,919
195
52,638
44,436
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 4 Ammo every 2s.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Mal'Damba
llKode
Mal'Damba
59
11 / 8 / 9
3,438
229
91,727
49,810
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 25% while in your Gourd .

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
20
11 / 3 / 20
3,591
239
51,457
36,351
69,423

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

53
10 / 3 / 22
3,284
219
59,585
86,057
13,810
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
3 / 4 / 33
3,515
234
32,077
29,110
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
5 / 12 / 8
2,605
174
40,917
50,364
0
Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Level 1

Vivian
50
27 / 7 / 11
4,184
279
107,763
48,146
12,950
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
5m 32s
62
Kill Participation
150
29
Kills
56
56
Deaths
29
33
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Moji
11
3
20
7
L
Lillith
Courtneyx
Lillith
2
12
6
0.42
L
4
9
6
0.78
L
7
14
6
0.71
W
10
3
22
7
W
3
4
33
4.88
W
5
12
8
0.75
L
Kinessa
Wolf_gamerH
Kinessa
5
13
6
0.62
L
Mal'Damba
llKode
Mal'Damba
11
8
9
1.94
W
Vivian
27
7
11
4.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,028
Damage
291,799
291,799
Taken
250,028
40,920
Shielding
96,183
95,736
Healing
168,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
51,457
51,457
47,752
12,794
36,351
69,423
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

L
Lillith
Courtneyx
Lillith
25,484
9,031
52,551
484
60,983
2,060
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
33,781
27,527
0
4,593
32,566
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,398
38,207
0
6,987
104,004
38,860
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
59,585
48,883
0
8,115
86,057
13,810
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,077
24,968
78,939
13,011
29,110
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,917
30,041
0
5,323
50,364
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
Wolf_gamerH
Kinessa
52,638
43,932
0
4,313
44,436
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
llKode
Mal'Damba
91,727
53,687
11,234
15,574
49,810
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vivian
107,763
99,504
0
2,292
48,146
12,950
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role