Player Matchup
VS
Match Stats

Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3

Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2

Level 1

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 1.25s.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 1s.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.
Level 4

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1

Playing God
Power Siphon
Heal for 10% of the damage Absorbed by Power Siphon.
Level 2

We Can Rebuild Him
Armor
Receive 15% increased Healing while at or below 50% Health.
Level 3

It Watches
Armor
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Level 5

Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Dreadnought
Armor
Increase your maximum Health by 150.
Level 3

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Level 1

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 60%.
Level 4

Hit and Run
Armor
Increase your Movement Speed by 20% for 4s after getting an Elimination or Killing Blow.
Level 4

Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.2s.
Level 2

Bullseye
Weapon
Reduce your active Cooldowns by 50% when you get an Elimination.
Level 5

Wanderlust
Armor
Increase your Movement Speed by 9%.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 15% Health.
Level 1

Run Like the Wind
Withdraw
Increase your Movement Speed by 28% for 3s after using Withdraw.
Level 4

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2

Surprise!
Shadow Step
Generate 20 Ammo after activating Shadow Step.
Level 4

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 12%.
Level 2

Memento
Weapon
Increase your maximum Ammo by 15.
Level 3

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Refreshing Break
Chain Heal
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Level 2

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1

Arcane Focus
Spirit Link
Heal for 100 every 1s while Spirit Linked to an ally.
Level 5

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Aico Forces
Chain Heal
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 2

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.