Player Matchup

Vora
Vora
Moto-ZH
Vora
Level 20
Champion Stats
1W - 1L
1,752 SR
Queue Stats
2W - 8L
1,240 Elo+
Solo
Zhin
Zhin
POWERGLIDE13
Zhin
Level 23
Champion Stats
0W - 1L
1,787 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Khan
Khan
Zekorno
Khan
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Barik
Barik
bortalx
Barik
Level 999
Champion Stats
37W - 21L
1,669 SR
Queue Stats
59W - 46L
1,578 Elo+
Solo
Rei
Rei
y-_S4D_Flyz-
Rei
Level 40
Champion Stats
12W - 7L
1,569 SR
Queue Stats
50W - 37L
1,476 Elo+
Solo
Team Averages
Level 218
1,655 SR
1,358 Elo+

VS

Team Averages
Level 172
1,481 SR
1,525 Elo+
Azaan
Azaan
CloggedSumo
Azaan
Level 34
Champion Stats
1W - 2L
1,270 SR
Queue Stats
9W - 10L
1,472 Elo+
Solo
Koga
Koga
Lit Saitama
Koga
Level 368
Champion Stats
3W - 2L
1,542 SR
Queue Stats
138W - 144L
1,474 Elo+
Solo
Viktor
Viktor
giant_stump1
Viktor
Level 28
Champion Stats
8W - 12L
1,484 SR
Queue Stats
11W - 21L
1,518 Elo+
Solo
Tiberius
Tiberius
personal_jedi
Tiberius
Level 409
Champion Stats
36W - 13L
1,732 SR
Queue Stats
328W - 219L
1,728 Elo+
Solo
Rei
Rei
princessed_too
Rei
Level 21
Champion Stats
6W - 12L
1,378 SR
Queue Stats
8W - 14L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Moto-ZH
Vora
14
0 / 2 / 0
2,265
324
2,275
4,650
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
3 / 7 / 0
2,904
415
23,335
22,808
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Khan
Zekorno
Khan
5
1 / 8 / 3
3,214
459
21,789
75,588
66,676
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Barik
bortalx
Barik
59
2 / 6 / 3
2,891
413
17,808
39,488
14,354
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

40
2 / 9 / 5
2,996
428
28,713
34,239
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
6 / 1 / 7
3,695
528
24,578
31,247
5,770
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

54
7 / 1 / 8
3,223
460
54,171
20,629
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Viktor
10
5 / 2 / 7
3,038
434
44,287
11,190
0
Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Tiberius
personal_jedi
Tiberius
60
14 / 3 / 5
3,362
480
47,132
21,005
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.6s for each enemy hit by Heavy Blade.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

5
0 / 1 / 11
3,482
497
6,605
9,849
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 43s
Objective Time
9m 40s
19
Kill Participation
70
8
Kills
32
32
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
7
1
8
11
L
Vora
Moto-ZH
Vora
0
2
0
0
L
3
7
0
0.43
L
Khan
Zekorno
Khan
1
8
3
0.31
L
Barik
bortalx
Barik
2
6
3
0.58
W
Viktor
5
2
7
4.25
W
Tiberius
personal_jedi
Tiberius
14
3
5
5.5
W
0
1
11
5.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,920
Damage
176,773
176,773
Taken
93,920
81,030
Shielding
5,770
67,967
Healing
69,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,578
17,792
0
10,068
31,247
5,770
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
54,171
45,280
0
11,620
20,629
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vora
Moto-ZH
Vora
2,275
2,275
0
0
4,650
0
L
23,335
15,182
0
3,009
22,808
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
Zekorno
Khan
21,789
15,986
264
17,332
75,588
66,676
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
bortalx
Barik
17,808
17,808
0
15,233
39,488
14,354
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Viktor
44,287
35,513
0
3,437
11,190
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
personal_jedi
Tiberius
47,132
26,517
0
8,531
21,005
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
6,605
4,640
27,900
7,651
9,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,713
21,759
21,083
11,046
34,239
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role