Player Matchup

Ruckus
Ruckus
LIOR0402
Ruckus
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maeve
Maeve
Vallaskus
Maeve
Level 32
Champion Stats
1W - 1L
1,748 SR
Queue Stats
52W - 36L
1,629 Elo+
Solo
Seris
Seris
alicia x34566
Seris
Level 39
Champion Stats
7W - 10L
1,395 SR
Queue Stats
66W - 72L
1,491 Elo+
Solo
Viktor
Viktor
gazgazia
Viktor
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Imani
Imani
namechanged3601
Imani
Level 999
Champion Stats
124W - 97L
1,652 SR
Queue Stats
712W - 722L
1,609 Elo+
Solo
Team Averages
Level 216
1,559 SR
1,546 Elo+

VS

Team Averages
Level 352
1,690 SR
1,706 Elo+
Lian
Lian
CormDor
Lian
Level 254
Champion Stats
97W - 49L
1,759 SR
Queue Stats
509W - 235L
1,911 Elo+
Party 1
Ash
Ash
DasKing01
Ash
Level 172
Champion Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,514 Elo+
Solo
VII
VII
ShirahØshi
VII
Level 388
Champion Stats
16W - 1L
1,869 SR
Queue Stats
1,433W - 673L
1,876 Elo+
Party 1
Grover
Grover
WilliamBlake
Grover
Level 474
Champion Stats
251W - 247L
1,594 SR
Queue Stats
999W - 1,035L
1,565 Elo+
Solo
Ying
Ying
pyra-xenoblade
Ying
Level 474
Champion Stats
1,190W - 1,026L
1,726 SR
Queue Stats
1,309W - 1,251L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
LIOR0402
Ruckus
1
1 / 8 / 2
1,128
161
13,182
46,402
17,386
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Maeve
Vallaskus
Maeve
16
0 / 11 / 2
955
136
8,714
25,254
0
13
0 / 2 / 0
1,066
152
11,771
21,140
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Viktor
gazgazia
Viktor
5
2 / 10 / 1
1,101
157
16,450
31,130
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

56
1 / 4 / 1
1,126
161
32,003
29,646
600
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
CormDor
Lian
42
15 / 0 / 11
2,522
360
46,031
12,066
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

33
0 / 0 / 4
1,675
239
2,952
22,631
7,915
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

60
13 / 0 / 13
2,409
344
59,918
21,553
1,684
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
39
3 / 0 / 17
2,334
333
12,851
8,607
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

24
4 / 4 / 14
1,933
276
31,820
17,263
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3s
Objective Time
4m 56s
10
Kill Participation
94
4
Kills
35
35
Deaths
4
6
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lian
CormDor
Lian
15
0
11
20.5
W
0
0
4
2
L
Ruckus
LIOR0402
Ruckus
1
8
2
0.25
W
13
0
13
19.5
L
Maeve
Vallaskus
Maeve
0
11
2
0.09
W
Grover
3
0
17
11.5
L
0
2
0
0
L
Viktor
gazgazia
Viktor
2
10
1
0.25
L
1
4
1
0.38
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,120
Damage
153,572
153,572
Taken
82,120
17,986
Shielding
10,199
53,811
Healing
64,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
CormDor
Lian
46,031
44,431
0
1,413
12,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
2,952
2,952
0
3,448
22,631
7,915
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
LIOR0402
Ruckus
13,182
8,192
0
0
46,402
17,386
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
59,918
59,718
0
1,539
21,553
1,684
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
Vallaskus
Maeve
8,714
5,610
0
1,994
25,254
0
W
Grover
12,851
12,227
37,882
7,603
8,607
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,771
9,371
32,218
13,230
21,140
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
gazgazia
Viktor
16,450
12,400
0
3,717
31,130
0
L
32,003
29,370
0
2,652
29,646
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,820
6,590
9,262
3,122
17,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role