Player Matchup

Jenos
Jenos
Platinum I
CristoCas
Jenos
Platinum I
Level 999
Champion Stats
33W - 41L
1,673 SR
Queue Stats
702W - 719L
1,599 Elo+
Solo
Evie
Evie
Diamond V
DooMGuyOG
Evie
Diamond V
Level 999
Champion Stats
185W - 166L
1,651 SR
Queue Stats
741W - 752L
1,606 Elo+
Solo
Saati
Saati
Diamond IV
Löveßrisa
Saati
Diamond IV
Level 999
Champion Stats
34W - 41L
1,621 SR
Queue Stats
685W - 676L
1,601 Elo+
Solo
Barik
Barik
Platinum IV
RafaPolinesioXD
Barik
Platinum IV
Level 70
Champion Stats
16W - 16L
1,653 SR
Queue Stats
86W - 61L
1,612 Elo+
Solo
Inara
Inara
Platinum IV
SoldadoProdigy
Inara
Platinum IV
Level 606
Champion Stats
67W - 53L
1,717 SR
Queue Stats
861W - 810L
1,507 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 735
1,663 SR
1,585 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 609
1,707 SR
1,549 Elo+
Imani
Imani
Diamond II
Lander99VP
Imani
Diamond II
Level 999
Champion Stats
134W - 89L
1,737 SR
Queue Stats
1,358W - 1,321L
1,637 Elo+
Solo
Grover
Grover
Gold I
MENDOMAX
Grover
Gold I
Level 594
Champion Stats
119W - 85L
1,712 SR
Queue Stats
1,626W - 1,611L
1,515 Elo+
Party 1
Koga
Koga
Diamond V
Usuariogood
Koga
Diamond V
Level 127
Champion Stats
147W - 110L
1,619 SR
Queue Stats
436W - 433L
1,550 Elo+
Solo
Raum
Raum
Platinum II
alonsoRealG4lif
Raum
Platinum II
Level 909
Champion Stats
36W - 23L
1,680 SR
Queue Stats
1,321W - 1,273L
1,527 Elo+
Solo
Khan
Khan
Platinum II
ψPochita
Khan
Platinum II
Level 418
Champion Stats
7W - 3L
1,785 SR
Queue Stats
722W - 700L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
CristoCas
Jenos
56
2 / 10 / 17
2,245
204
29,167
31,717
8,171
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Evie
60
10 / 8 / 8
2,323
211
58,910
44,285
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

58
17 / 13 / 7
3,302
300
102,320
55,280
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

34
2 / 8 / 16
2,669
243
63,095
70,854
87,520
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
6 / 11 / 9
2,207
201
53,747
80,087
27,630
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
FernandoBomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
60
16 / 8 / 14
3,890
354
96,162
39,038
3,035
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Grover
MENDOMAX
Grover
57
5 / 8 / 29
5,259
478
32,754
51,502
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

41
15 / 11 / 11
4,478
407
56,590
41,666
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
4 / 6 / 20
3,185
290
46,927
104,375
15,768
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Khan
57
10 / 4 / 17
3,913
356
49,790
70,658
12,776
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 52s
Objective Time
7m 51s
94
Kill Participation
141
37
Kills
50
50
Deaths
37
57
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jenos
CristoCas
Jenos
2
10
17
1.05
L
Evie
10
8
8
1.75
W
Imani
16
8
14
2.88
L
17
13
7
1.58
W
Grover
MENDOMAX
Grover
5
8
29
2.44
L
2
8
16
1.25
L
6
11
9
0.95
W
15
11
11
1.86
W
4
6
20
2.33
W
Khan
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,239
Damage
282,223
282,223
Taken
307,239
123,321
Shielding
31,579
117,387
Healing
171,285
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
CristoCas
Jenos
29,167
27,576
82,524
6,984
31,717
8,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Evie
58,910
54,226
0
5,602
44,285
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
96,162
67,135
0
586
39,038
3,035

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
102,320
78,293
0
223
55,280
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Grover
MENDOMAX
Grover
32,754
26,832
96,963
30,449
51,502
0

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,095
63,095
0
13,843
70,854
87,520
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
53,747
42,264
0
8,211
80,087
27,630
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,590
45,064
0
6,606
41,666
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
46,927
35,696
0
12,296
104,375
15,768
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
49,790
44,872
10,794
13,591
70,658
12,776
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role