Player Matchup

Imani
Imani
Diamond V
AZADTHEONE
Imani
Diamond V
Level 999
Champion Stats
273W - 255L
1,569 SR
Queue Stats
2,749W - 2,700L
1,587 Elo+
Party 1
Koga
Koga
Platinum I
HarousKevin
Koga
Platinum I
Level 779
Champion Stats
142W - 84L
1,731 SR
Queue Stats
854W - 818L
1,551 Elo+
Party 1
Inara
Inara
Gold III
Telcoo_
Inara
Gold III
Level 131
Champion Stats
11W - 16L
1,466 SR
Queue Stats
119W - 145L
1,527 Elo+
Party 2
Azaan
Azaan
Gold I
bobo__942
Azaan
Gold I
Level 189
Champion Stats
17W - 24L
1,620 SR
Queue Stats
180W - 182L
1,557 Elo+
Party 2
Jenos
Jenos
Platinum IV
koksumadafaka
Jenos
Platinum IV
Level 798
Champion Stats
25W - 30L
1,490 SR
Queue Stats
827W - 769L
1,587 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 579
1,575 SR
1,562 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 379
1,630 SR
1,551 Elo+
Furia
Furia
Gold I
DeadlyDuty
Furia
Gold I
Level 588
Champion Stats
26W - 26L
1,586 SR
Queue Stats
437W - 421L
1,525 Elo+
Party 3
Vora
Vora
Platinum II
H01CriticaI
Vora
Platinum II
Level 423
Champion Stats
49W - 49L
1,626 SR
Queue Stats
1,311W - 1,276L
1,541 Elo+
Party 3
Octavia
Octavia
Platinum I
Skull_Wanted
Octavia
Platinum I
Level 227
Champion Stats
15W - 11L
1,647 SR
Queue Stats
276W - 241L
1,601 Elo+
Solo
Barik
Barik
Gold III
SuperPandaDZA
Barik
Gold III
Level 406
Champion Stats
5W - 3L
1,734 SR
Queue Stats
124W - 121L
1,564 Elo+
Party 3
Ash
Ash
Gold III
papiculo60
Ash
Gold III
Level 252
Champion Stats
43W - 54L
1,555 SR
Queue Stats
649W - 648L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
59
16 / 2 / 10
3,422
342
98,428
25,361
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
10 / 3 / 6
2,862
286
78,149
41,849
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
Telcoo_
Inara
55
4 / 2 / 10
3,234
323
37,423
56,240
5,260
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Azaan
bobo__942
Azaan
43
5 / 2 / 10
2,844
284
54,317
84,838
9,411
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

57
5 / 1 / 25
3,716
372
23,836
12,505
9,088
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
VatuMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
54
0 / 4 / 6
1,833
183
17,173
34,851
5,250
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
5 / 12 / 1
1,949
195
64,141
52,673
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
Skull_Wanted
Octavia
56
3 / 6 / 3
1,768
177
64,645
42,273
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

58
2 / 10 / 1
2,075
208
43,383
81,272
50,262
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

53
0 / 8 / 3
1,570
157
31,451
81,084
17,476
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 3s
Objective Time
2m 54s
101
Kill Participation
24
40
Kills
10
10
Deaths
40
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Imani
16
2
10
10.5
L
Furia
0
4
6
0.75
L
5
12
1
0.46
W
10
3
6
4.33
L
Octavia
Skull_Wanted
Octavia
3
6
3
0.75
L
2
10
1
0.25
W
Inara
Telcoo_
Inara
4
2
10
4.5
W
Azaan
bobo__942
Azaan
5
2
10
5
W
5
1
25
17.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,153
Damage
220,793
220,793
Taken
292,153
23,759
Shielding
72,988
202,200
Healing
139,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
98,428
70,212
0
634
25,361
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Furia
17,173
10,022
85,653
19,692
34,851
5,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
64,141
43,438
0
8,600
52,673
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
78,149
63,616
0
8,364
41,849
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Octavia
Skull_Wanted
Octavia
64,645
58,954
621
5,746
42,273
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,383
43,383
0
15,935
81,272
50,262
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Telcoo_
Inara
37,423
31,720
0
7,291
56,240
5,260
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Azaan
bobo__942
Azaan
54,317
46,932
0
24,054
84,838
9,411
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,836
15,743
154,189
7,668
12,505
9,088
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
31,451
29,682
0
3,397
81,084
17,476
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role