Player Matchup

Bomb King
Bomb King
Silver II
MoistBrainlet
Bomb King
Silver II
Level 156
Champion Stats
5W - 12L
1,442 SR
Queue Stats
173W - 148L
1,399 Elo+
Party 1
Makoa
Makoa
Platinum IV
TrappyTheJackal
Makoa
Platinum IV
Level 199
Champion Stats
22W - 32L
1,531 SR
Queue Stats
309W - 280L
1,539 Elo+
Party 1
Terminus
Terminus
Gold III
Yolowen
Terminus
Gold III
Level 654
Champion Stats
24W - 13L
1,677 SR
Queue Stats
99W - 108L
1,506 Elo+
Solo
Tiberius
Tiberius
Silver II
adsfasdfgasfg
Tiberius
Silver II
Level 197
Champion Stats
1W - 3L
1,549 SR
Queue Stats
169W - 188L
1,465 Elo+
Solo
Koga
Koga
Bronze I
pirata_astuto205
Koga
Bronze I
Level 272
Champion Stats
4W - 10L
1,433 SR
Queue Stats
563W - 622L
1,448 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 296
1,527 SR
1,471 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 813
1,607 SR
1,463 Elo+
Barik
Barik
Silver IV
Dkamz6
Barik
Silver IV
Level 218
Champion Stats
22W - 19L
1,574 SR
Queue Stats
184W - 206L
1,442 Elo+
Party 2
Gold IV
EJJR DIADEMA
Unknown
Gold IV
Level 999
Champion Stats
18W - 15L
1,633 SR
Queue Stats
472W - 489L
1,475 Elo+
Solo
Mal'Damba
Mal'Damba
Gold V
ESELCRACTER
Mal'Damba
Gold V
Level 865
Champion Stats
94W - 66L
1,617 SR
Queue Stats
1,850W - 1,894L
1,419 Elo+
Solo
Sha Lin
Sha Lin
Gold II
NoveleiroDoAmor
Sha Lin
Gold II
Level 982
Champion Stats
17W - 21L
1,554 SR
Queue Stats
456W - 439L
1,490 Elo+
Party 2
Raum
Raum
Gold III
Oo CHAKAL4 oO
Raum
Gold III
Level 999
Champion Stats
17W - 15L
1,654 SR
Queue Stats
1,387W - 1,339L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
MoistBrainlet
Bomb King
51
18 / 4 / 18
3,798
237
74,532
28,125
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

55
25 / 5 / 15
4,262
266
83,936
90,037
36,615
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Terminus
Yolowen
Terminus
60
4 / 10 / 14
3,544
222
68,153
76,974
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Tiberius
adsfasdfgasfg
Tiberius
48
5 / 10 / 9
3,676
230
138,629
38,890
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

50
7 / 10 / 7
2,857
179
38,539
29,388
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Level 1

Bans
KhanWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Dkamz6
Barik
55
7 / 9 / 15
3,710
232
49,875
86,454
85,835
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

EJJR DIADEMA
Unknown
59
11 / 14 / 9
3,407
213
67,121
60,760
0

Level 2

Level 4

Level 5

Level 2

Level 2

Level 1

Mal'Damba
ESELCRACTER
Mal'Damba
59
6 / 13 / 17
3,302
206
22,662
48,106
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Level 1

59
10 / 14 / 10
3,092
193
65,087
47,074
200
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Oasis

Oasis

Withdraw

Heal for 160 after using Withdraw.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

60
7 / 9 / 22
4,053
253
58,669
161,395
9,550
Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
9m 27s
122
Kill Participation
114
59
Kills
41
39
Deaths
59
63
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Barik
Dkamz6
Barik
7
9
15
1.61
W
EJJR DIADEMA
Unknown
11
14
9
1.11
W
Mal'Damba
ESELCRACTER
Mal'Damba
6
13
17
1.12
L
Bomb King
MoistBrainlet
Bomb King
18
4
18
6.75
W
10
14
10
1.07
W
7
9
22
2
L
25
5
15
6.5
L
Terminus
Yolowen
Terminus
4
10
14
1.1
L
Tiberius
adsfasdfgasfg
Tiberius
5
10
9
0.95
L
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,789
Damage
263,414
263,414
Taken
403,789
37,415
Shielding
95,585
118,900
Healing
160,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Dkamz6
Barik
49,875
49,875
704
12,055
86,454
85,835
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
EJJR DIADEMA
Unknown
67,121
52,097
0
643
60,760
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
ESELCRACTER
Mal'Damba
22,662
15,220
72,902
12,388
48,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Bomb King
MoistBrainlet
Bomb King
74,532
63,290
8,840
14,542
28,125
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
65,087
65,087
0
2,119
47,074
200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,669
46,864
31,037
28,695
161,395
9,550
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
83,936
79,005
4,985
35,100
90,037
36,615

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Terminus
Yolowen
Terminus
68,153
53,209
0
31,374
76,974
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
adsfasdfgasfg
Tiberius
138,629
102,062
0
16,958
38,890
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,539
35,846
0
7,101
29,388
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role