Player Matchup

Pip
Pip
Platinum I
Oiling
Pip
Platinum I
Level 585
Champion Stats
0W - 1L
1,610 SR
Queue Stats
157W - 129L
1,627 Elo+
Party 1
Bomb King
Bomb King
Diamond IV
Paintingthemap
Bomb King
Diamond IV
Level 750
Champion Stats
10W - 9L
1,712 SR
Queue Stats
256W - 218L
1,622 Elo+
Party 1
Ruckus
Ruckus
Diamond IV
ValerianDerek
Ruckus
Diamond IV
Level 679
Champion Stats
33W - 21L
1,732 SR
Queue Stats
489W - 459L
1,636 Elo+
Solo
Vora
Vora
Diamond V
kidchocolate15
Vora
Diamond V
Level 999
Champion Stats
112W - 127L
1,632 SR
Queue Stats
1,973W - 2,001L
1,545 Elo+
Solo
Barik
Barik
Platinum V
potatoman041108
Barik
Platinum V
Level 193
Champion Stats
12W - 15L
1,573 SR
Queue Stats
182W - 167L
1,534 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 641
1,652 SR
1,593 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 521
1,702 SR
1,573 Elo+
Terminus
Terminus
Platinum IV
NoahNarwhal1128
Terminus
Platinum IV
Level 480
Champion Stats
9W - 2L
1,752 SR
Queue Stats
111W - 112L
1,513 Elo+
Party 2
Cassie
Cassie
Diamond IV
TchowsenTRAVAZAP
Cassie
Diamond IV
Level 203
Champion Stats
30W - 14L
1,750 SR
Queue Stats
146W - 125L
1,613 Elo+
Solo
Vatu
Vatu
Masters
eulipticf
Vatu
Masters
Level 657
Champion Stats
76W - 50L
1,827 SR
Queue Stats
581W - 505L
1,708 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
squeezzyy
Mal'Damba
Platinum III
Level 863
Champion Stats
21W - 14L
1,526 SR
Queue Stats
207W - 177L
1,519 Elo+
Solo
Inara
Inara
Platinum IV
twighlightskye
Inara
Platinum IV
Level 401
Champion Stats
11W - 12L
1,657 SR
Queue Stats
112W - 114L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Oiling
Pip
59
0 / 5 / 4
1,450
181
10,200
23,294
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bomb King
Paintingthemap
Bomb King
59
2 / 6 / 1
828
104
32,500
35,432
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

53
1 / 6 / 5
1,700
213
45,237
53,187
30,880
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
5 / 7 / 2
1,875
234
42,182
31,785
2,085
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
1 / 7 / 3
1,857
232
40,428
48,486
47,945
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KinessaFernando
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
58
2 / 2 / 7
2,228
279
29,562
50,815
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

49
12 / 1 / 9
2,760
345
71,962
30,413
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Vatu
60
9 / 2 / 8
2,422
303
52,518
25,546
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
squeezzyy
Mal'Damba
59
2 / 1 / 16
3,002
375
7,206
8,306
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
6 / 2 / 7
2,365
296
30,936
55,467
10,840
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 40s
Objective Time
7m 1s
24
Kill Participation
78
9
Kills
31
31
Deaths
8
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Terminus
2
2
7
2.75
L
Pip
Oiling
Pip
0
5
4
0.4
L
Bomb King
Paintingthemap
Bomb King
2
6
1
0.42
W
12
1
9
16.5
L
1
6
5
0.58
W
Vatu
9
2
8
6.5
L
5
7
2
0.86
L
1
7
3
0.36
W
Mal'Damba
squeezzyy
Mal'Damba
2
1
16
10
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,547
Damage
192,184
192,184
Taken
170,547
80,910
Shielding
10,840
91,917
Healing
138,870
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
29,562
24,147
0
8,320
50,815
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Pip
Oiling
Pip
10,200
9,401
58,882
8,358
23,294
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
Paintingthemap
Bomb King
32,500
30,202
0
4,066
35,432
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
71,962
61,244
0
2,463
30,413
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
45,237
30,952
0
2,335
53,187
30,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
52,518
38,752
0
10,558
25,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,182
23,373
0
4,093
31,785
2,085
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,428
40,428
0
14,183
48,486
47,945
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
squeezzyy
Mal'Damba
7,206
4,231
107,641
5,776
8,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
30,936
25,860
0
4,112
55,467
10,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role