Player Matchup

Moji
Moji
LiterallyJosh
Moji
Level 999
Champion Stats
19W - 11L
1,751 SR
Queue Stats
440W - 392L
1,650 Elo+
Party 1
Makoa
Makoa
NandoOnlyFans
Makoa
Level 132
Champion Stats
32W - 14L
1,792 SR
Queue Stats
502W - 412L
1,748 Elo+
Party 1
Cassie
Cassie
SEPHIRAWTH
Cassie
Level 999
Champion Stats
22W - 26L
1,515 SR
Queue Stats
104W - 110L
1,527 Elo+
Solo
Talus
Talus
TeeTee6614
Talus
Level 574
Champion Stats
43W - 36L
1,644 SR
Queue Stats
179W - 180L
1,576 Elo+
Party 1
Tiberius
Tiberius
sourturtle183
Tiberius
Level 999
Champion Stats
50W - 38L
1,702 SR
Queue Stats
1,545W - 1,274L
1,676 Elo+
Party 1
Team Averages
Level 741
1,681 SR
1,635 Elo+

VS

Team Averages
Level 772
1,684 SR
1,642 Elo+
Pip
Pip
Andres58DA
Pip
Level 61
Champion Stats
65W - 31L
1,695 SR
Queue Stats
195W - 142L
1,643 Elo+
Solo
Fernando
Fernando
Ch1k0rita
Fernando
Level 811
Champion Stats
3W - 0L
1,880 SR
Queue Stats
109W - 81L
1,691 Elo+
Solo
Jenos
Jenos
Fir3start3r
Jenos
Level 999
Champion Stats
188W - 161L
1,645 SR
Queue Stats
1,684W - 1,697L
1,626 Elo+
Solo
Bomb King
Bomb King
SKINN3T
Bomb King
Level 989
Champion Stats
16W - 16L
1,570 SR
Queue Stats
537W - 529L
1,627 Elo+
Solo
Ying
Ying
The GreenHermit
Ying
Level 999
Champion Stats
851W - 877L
1,630 SR
Queue Stats
873W - 908L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 4 / 23
4,661
291
36,938
46,149
65,253

Level 4

Level 3

Level 2

Level 2

Level 4

Level 1

20
14 / 3 / 11
4,093
256
95,675
138,843
51,707
Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Cassie
SEPHIRAWTH
Cassie
59
14 / 6 / 6
3,268
204
76,513
55,645
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Talus
58
3 / 15 / 4
2,579
161
37,695
67,925
0
Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Tiberius
sourturtle183
Tiberius
59
4 / 6 / 15
3,530
221
127,027
51,992
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
8 / 9 / 6
3,202
200
85,119
65,939
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
Ch1k0rita
Fernando
56
6 / 8 / 9
4,346
272
81,683
151,416
209,083
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
4 / 4 / 16
3,420
214
35,288
35,425
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
SKINN3T
Bomb King
58
12 / 11 / 5
3,836
240
72,316
73,979
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 500 for each enemy hit with Poppy Bomb.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

39
4 / 9 / 16
3,758
235
86,148
47,089
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
6m 29s
100
Kill Participation
86
41
Kills
34
34
Deaths
41
59
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
9
6
1.22
W
Fernando
Ch1k0rita
Fernando
6
8
9
1.31
W
4
4
16
3
L
6
4
23
4.38
L
14
3
11
6.5
L
Cassie
SEPHIRAWTH
Cassie
14
6
6
2.83
W
Bomb King
SKINN3T
Bomb King
12
11
5
1.32
L
Talus
3
15
4
0.33
W
4
9
16
1.33
L
Tiberius
sourturtle183
Tiberius
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,848
Damage
360,554
360,554
Taken
373,848
116,960
Shielding
209,083
243,899
Healing
256,281
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
85,119
78,723
9,235
18,679
65,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Ch1k0rita
Fernando
81,683
59,732
0
6,057
151,416
209,083
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
35,288
32,446
108,969
11,818
35,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
36,938
36,938
184,304
32,425
46,149
65,253
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
95,675
88,180
0
375
138,843
51,707
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Cassie
SEPHIRAWTH
Cassie
76,513
63,747
0
3,004
55,645
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
SKINN3T
Bomb King
72,316
58,814
0
7,578
73,979
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Talus
37,695
32,424
0
16,106
67,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
86,148
40,521
74,513
19,432
47,089
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
sourturtle183
Tiberius
127,027
81,303
0
7,685
51,992
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role