Player Matchup
VS
Match Stats

Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Celestial Body
Armor
Increase your maximum Health by 50.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Cavalier
Armor
Increase your maximum Health by 300.
Level 2

Hot Pursuit
Fireball
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Level 1

Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5

Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 80%.
Level 4

Elemental Grace
Armor
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Level 2

Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 30%.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

War Machine
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Level 1

Run Them Down
Crippling Arrow
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.5s.
Level 5

Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Level 2

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 2.4s.
Level 4

Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Intense Training
Dodge Roll
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Level 2

Tumble
Armor
Increase your maximum Health by 200.
Level 4

Drain Life
Blast Shot
Heal for 150 over 2s for each enemy hit by Blast Shot.
Level 2

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5

Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 8%.
Level 1

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Void Lord
Soul Harvest
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Level 5

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Level 3

Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 15.
Level 1

Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3

Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Incorporeal
Armor
Increase your maximum Health by 50.
Level 1

Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1
