Player Matchup

Jenos
Jenos
Gold II
Ciandal
Jenos
Gold II
Level 215
Champion Stats
74W - 72L
1,580 SR
Queue Stats
182W - 203L
1,487 Elo+
Party 2
Talus
Talus
Platinum IV
PraiWhist
Talus
Platinum IV
Level 551
Champion Stats
3W - 2L
1,606 SR
Queue Stats
238W - 227L
1,475 Elo+
Solo
Terminus
Terminus
Silver II
Thezeias
Terminus
Silver II
Level 999
Champion Stats
78W - 60L
1,651 SR
Queue Stats
1,481W - 1,515L
1,430 Elo+
Party 2
Makoa
Makoa
Gold II
Vito98
Makoa
Gold II
Level 235
Champion Stats
83W - 108L
1,596 SR
Queue Stats
425W - 409L
1,556 Elo+
Solo
Imani
Imani
Gold IV
Yøkeshi
Imani
Gold IV
Level 999
Champion Stats
16W - 15L
1,557 SR
Queue Stats
698W - 692L
1,474 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 600
1,598 SR
1,484 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 545
1,619 SR
1,476 Elo+
Mal'Damba
Mal'Damba
Gold III
Blushe13vol2
Mal'Damba
Gold III
Level 999
Champion Stats
15W - 26L
1,516 SR
Queue Stats
235W - 239L
1,536 Elo+
Party 1
Ash
Ash
Silver II
Carl-Hdz
Ash
Silver II
Level 999
Champion Stats
9W - 12L
1,659 SR
Queue Stats
854W - 885L
1,432 Elo+
Solo
Rei
Rei
Gold III
DaisiesLR
Rei
Gold III
Level 355
Champion Stats
267W - 207L
1,610 SR
Queue Stats
491W - 531L
1,458 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Platinum IV
Nanoniko
Betty la Bomba
Platinum IV
Level 335
Champion Stats
130W - 144L
1,594 SR
Queue Stats
712W - 703L
1,579 Elo+
Solo
Zhin
Zhin
Silver II
Pollito08
Zhin
Silver II
Level 37
Champion Stats
5W - 1L
1,714 SR
Queue Stats
16W - 13L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Ciandal
Jenos
55
0 / 0 / 10
1,979
330
2,223
2,817
4,310
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
PraiWhist
Talus
59
5 / 0 / 5
1,789
298
31,480
16,407
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Terminus
Thezeias
Terminus
60
2 / 0 / 4
2,107
351
15,203
33,891
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Makoa
Vito98
Makoa
52
10 / 1 / 2
2,028
338
27,198
40,776
18,765
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Imani
Yøkeshi
Imani
60
4 / 1 / 4
1,777
296
26,423
7,886
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
WilloMaeve
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Blushe13vol2
Mal'Damba
59
0 / 1 / 0
912
152
9,204
5,727
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
0 / 5 / 2
822
137
18,378
42,797
25,526
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

43
0 / 3 / 0
882
147
13,161
11,482
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Betty la Bomba
Nanoniko
Betty la Bomba
59
2 / 6 / 0
876
146
37,836
23,754
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 200%.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Zhin
28
0 / 6 / 0
906
151
23,198
18,767
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
43s
46
Kill Participation
4
21
Kills
2
2
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Blushe13vol2
Mal'Damba
0
1
0
0
L
0
5
2
0.2
W
Jenos
Ciandal
Jenos
0
0
10
5
L
0
3
0
0
L
Betty la Bomba
Nanoniko
Betty la Bomba
2
6
0
0.33
L
Zhin
0
6
0
0
W
Talus
PraiWhist
Talus
5
0
5
7.5
W
Terminus
Thezeias
Terminus
2
0
4
4
W
Makoa
Vito98
Makoa
10
1
2
11
W
Imani
Yøkeshi
Imani
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,527
Damage
101,777
101,777
Taken
102,527
23,075
Shielding
25,526
83,737
Healing
36,989
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Blushe13vol2
Mal'Damba
9,204
1,615
20,549
2,770
5,727
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
18,378
15,715
0
0
42,797
25,526
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Ciandal
Jenos
2,223
1,526
63,847
2,817
2,817
4,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
13,161
8,829
9,391
2,563
11,482
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
Nanoniko
Betty la Bomba
37,836
14,886
0
1,041
23,754
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
23,198
16,156
0
675
18,767
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
PraiWhist
Talus
31,480
29,707
0
7,092
16,407
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Thezeias
Terminus
15,203
9,683
0
2,765
33,891
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Vito98
Makoa
27,198
26,204
0
7,216
40,776
18,765
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
Yøkeshi
Imani
26,423
24,823
0
0
7,886
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role