Player Matchup

Inara
Inara
Gold II
CoolBeans171485
Inara
Gold II
Level 281
Champion Stats
68W - 54L
1,669 SR
Queue Stats
1,015W - 1,000L
1,501 Elo+
Solo
Pip
Pip
Platinum III
PREDADGE
Pip
Platinum III
Level 862
Champion Stats
30W - 26L
1,633 SR
Queue Stats
148W - 130L
1,577 Elo+
Solo
Imani
Imani
Gold II
Smøtret
Imani
Gold II
Level 160
Champion Stats
13W - 14L
1,708 SR
Queue Stats
541W - 540L
1,449 Elo+
Solo
Furia
Furia
Silver II
Thepozz33
Furia
Silver II
Level 147
Champion Stats
3W - 4L
1,495 SR
Queue Stats
61W - 76L
1,373 Elo+
Solo
Drogoz
Drogoz
Gold V
sony147
Drogoz
Gold V
Level 436
Champion Stats
8W - 9L
1,637 SR
Queue Stats
93W - 110L
1,406 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 377
1,628 SR
1,461 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 427
1,568 SR
1,431 Elo+
Gold I
Cillo444
Unknown
Gold I
Level 255
Champion Stats
99W - 100L
1,585 SR
Queue Stats
697W - 753L
1,488 Elo+
Solo
Androxus
Androxus
Gold I
JonSpectre
Androxus
Gold I
Level 939
Champion Stats
122W - 116L
1,628 SR
Queue Stats
302W - 293L
1,612 Elo+
Solo
Barik
Barik
Qualifying
RaysLilSmoky
Barik
Qualifying
Level 150
Champion Stats
1W - 0L
1,691 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Jenos
Jenos
Qualifying
Trespassrr
Jenos
Qualifying
Level 346
Champion Stats
1W - 0L
1,520 SR
Queue Stats
2W - 4L
1,148 Elo+
Party 1
Fernando
Fernando
Gold V
unisemir
Fernando
Gold V
Level 444
Champion Stats
6W - 6L
1,415 SR
Queue Stats
92W - 98L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 11 / 18
4,354
256
69,187
111,745
12,177
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

46
29 / 8 / 16
4,193
247
100,993
56,363
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Imani
Smøtret
Imani
56
16 / 9 / 23
4,220
248
107,977
42,155
1,790
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Furia
Thepozz33
Furia
55
1 / 14 / 26
3,406
200
39,810
44,392
7,562
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Drogoz
sony147
Drogoz
45
17 / 14 / 11
3,622
213
67,516
40,199
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Hyper Boost

Hyper Boost

Salvo

Restore 12% of your Booster fuel each time Salvo hits an enemy.

Level 3

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
VoraZhin
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cillo444
Unknown
47
14 / 20 / 13
3,802
224
79,852
71,350
0

Level 4

Level 2

Level 5

Level 2

Level 2

Level 1

Androxus
JonSpectre
Androxus
57
26 / 13 / 5
4,889
288
82,389
80,170
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

52
8 / 15 / 18
4,466
263
75,684
99,993
107,569
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
54
1 / 18 / 22
3,641
214
21,784
55,074
7,040
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
unisemir
Fernando
47
7 / 8 / 6
3,226
190
35,145
78,896
65,609
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
8m 49s
167
Kill Participation
120
73
Kills
56
56
Deaths
74
94
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cillo444
Unknown
14
20
13
1.03
L
10
11
18
1.73
W
Androxus
JonSpectre
Androxus
26
13
5
2.19
L
29
8
16
4.63
W
8
15
18
1.13
L
Imani
Smøtret
Imani
16
9
23
3.06
L
Furia
Thepozz33
Furia
1
14
26
1
W
Jenos
1
18
22
0.67
L
Drogoz
sony147
Drogoz
17
14
11
1.61
W
Fernando
unisemir
Fernando
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,483
Damage
294,854
294,854
Taken
385,483
21,529
Shielding
180,218
141,319
Healing
178,599
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cillo444
Unknown
79,852
62,002
2,755
11,237
71,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
69,187
49,022
0
20,187
111,745
12,177
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
JonSpectre
Androxus
82,389
73,891
0
28,675
80,170
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
100,993
93,227
9,728
28,523
56,363
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
75,684
75,684
0
23,213
99,993
107,569

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
Smøtret
Imani
107,977
59,758
0
7,617
42,155
1,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Furia
Thepozz33
Furia
39,810
29,800
59,488
10,806
44,392
7,562
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Jenos
21,784
11,097
89,789
14,566
55,074
7,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
sony147
Drogoz
67,516
63,589
0
4,970
40,199
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
unisemir
Fernando
35,145
22,733
0
8,364
78,896
65,609
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role