Player Matchup

Inara
Inara
Gold I
KillerQueenCode
Inara
Gold I
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
113W - 87L
1,550 Elo+
Solo
Pip
Pip
Gold IV
PoetaUniverse
Pip
Gold IV
Level 694
Champion Stats
15W - 9L
1,734 SR
Queue Stats
247W - 267L
1,463 Elo+
Solo
Androxus
Androxus
Diamond V
TeAmoPeruXDGaaa
Androxus
Diamond V
Level 577
Champion Stats
29W - 28L
1,572 SR
Queue Stats
658W - 564L
1,679 Elo+
Party 1
Saati
Saati
Platinum IV
Wortleyy
Saati
Platinum IV
Level 45
Champion Stats
1W - 3L
1,500 SR
Queue Stats
100W - 93L
1,539 Elo+
Party 1
Makoa
Makoa
Gold V
arriate-quinto87
Makoa
Gold V
Level 202
Champion Stats
0W - 1L
1,442 SR
Queue Stats
9W - 13L
1,287 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 503
1,550 SR
1,504 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 471
1,657 SR
1,506 Elo+
Jenos
Jenos
Gold I
CommanderLuna
Jenos
Gold I
Level 381
Champion Stats
4W - 0L
1,850 SR
Queue Stats
199W - 212L
1,480 Elo+
Solo
Nyx
Nyx
Gold II
PerroVizco
Nyx
Gold II
Level 999
Champion Stats
50W - 47L
1,596 SR
Queue Stats
721W - 727L
1,523 Elo+
Solo
Bomb King
Bomb King
Qualifying
TTVSaruuko
Bomb King
Qualifying
Level 394
Champion Stats
11W - 13L
1,598 SR
Queue Stats
189W - 180L
1,501 Elo+
Solo
Koga
Koga
Platinum I
Usuariogood
Koga
Platinum I
Level 130
Champion Stats
83W - 74L
1,612 SR
Queue Stats
306W - 303L
1,521 Elo+
Solo
Ash
Ash
Gold V
w0rdsss
Ash
Gold V
Level 449
Champion Stats
4W - 2L
1,628 SR
Queue Stats
69W - 85L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 13 / 12
3,571
275
39,403
113,468
19,210
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
1 / 10 / 9
2,542
196
35,380
46,181
19,808
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Androxus
50
20 / 13 / 3
4,048
311
73,666
38,280
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Saati
Wortleyy
Saati
33
11 / 12 / 13
3,644
280
113,905
45,534
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

51
5 / 10 / 5
2,593
199
34,709
80,376
41,922
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
CassieKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TerminusKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 6 / 35
4,265
328
23,281
27,643
8,925
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 11 / 10
3,210
247
53,240
84,221
10,165
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bomb King
TTVSaruuko
Bomb King
59
16 / 7 / 21
3,711
285
75,306
50,887
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

41
17 / 10 / 14
4,720
363
106,356
59,004
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ash
58
6 / 5 / 23
3,561
274
65,656
75,308
52,955
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
9m 50s
81
Kill Participation
161
39
Kills
58
58
Deaths
39
42
Assists
103
Player
Kills
Deaths
Assists
KDA
W
9
6
35
4.42
L
2
13
12
0.62
W
10
11
10
1.36
L
1
10
9
0.55
W
Bomb King
TTVSaruuko
Bomb King
16
7
21
3.79
L
Androxus
20
13
3
1.65
W
17
10
14
2.4
L
Saati
Wortleyy
Saati
11
12
13
1.46
L
5
10
5
0.75
W
Ash
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,063
Damage
323,839
323,839
Taken
297,063
80,940
Shielding
72,045
122,189
Healing
184,389
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,281
16,971
158,152
13,522
27,643
8,925
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
39,403
32,653
0
3,309
113,468
19,210
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
53,240
40,883
0
3,708
84,221
10,165
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
35,380
30,830
74,302
24,242
46,181
19,808
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
TTVSaruuko
Bomb King
75,306
67,106
0
2,730
50,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Androxus
73,666
46,752
0
10,069
38,280
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
106,356
82,085
0
3,676
59,004
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Saati
Wortleyy
Saati
113,905
97,933
0
4,307
45,534
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
34,709
29,801
0
5,960
80,376
41,922

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ash
65,656
56,560
0
2,601
75,308
52,955
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role