Player Matchup

Barik
Barik
Diamond V
BizC0ast
Barik
Diamond V
Level 93
Champion Stats
7W - 5L
1,843 SR
Queue Stats
130W - 101L
1,654 Elo+
Party 2
Grover
Grover
Qualifying
FANDESAMSIARG
Grover
Qualifying
Level 36
Champion Stats
2W - 1L
1,767 SR
Queue Stats
38W - 23L
1,662 Elo+
Solo
Pip
Pip
Gold I
J4YF34TH3R
Pip
Gold I
Level 861
Champion Stats
95W - 63L
1,744 SR
Queue Stats
111W - 91L
1,609 Elo+
Party 1
Moji
Moji
Platinum I
Lookin43D
Moji
Platinum I
Level 136
Champion Stats
71W - 53L
1,698 SR
Queue Stats
85W - 69L
1,603 Elo+
Party 1
Lian
Lian
Diamond IV
whosDaisy
Lian
Diamond IV
Level 999
Champion Stats
76W - 103L
1,514 SR
Queue Stats
644W - 632L
1,604 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 425
1,714 SR
1,626 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 778
1,636 SR
1,587 Elo+
Ash
Ash
Platinum IV
IvanChaman92
Ash
Platinum IV
Level 691
Champion Stats
55W - 65L
1,539 SR
Queue Stats
841W - 829L
1,547 Elo+
Solo
Ying
Ying
Diamond IV
JessiØwe
Ying
Diamond IV
Level 999
Champion Stats
86W - 84L
1,636 SR
Queue Stats
2,136W - 2,112L
1,621 Elo+
Solo
Jenos
Jenos
Diamond III
NaughtyMarlon05
Jenos
Diamond III
Level 999
Champion Stats
179W - 155L
1,670 SR
Queue Stats
1,315W - 1,284L
1,660 Elo+
Solo
Maeve
Maeve
Platinum III
TäkÏsFüegö
Maeve
Platinum III
Level 201
Champion Stats
103W - 58L
1,669 SR
Queue Stats
646W - 618L
1,510 Elo+
Solo
Fernando
Fernando
Diamond IV
weSnowKiss
Fernando
Diamond IV
Level 999
Champion Stats
365W - 302L
1,665 SR
Queue Stats
1,606W - 1,589L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BizC0ast
Barik
57
9 / 7 / 22
4,360
291
85,634
99,042
124,006
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

27
3 / 8 / 31
4,064
271
80,422
62,646
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

54
12 / 5 / 20
3,463
231
84,847
52,328
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Moji
45
13 / 8 / 18
3,687
246
72,759
52,535
61,773

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Lian
59
13 / 10 / 13
3,650
243
107,461
55,864
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
StrixMakoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
6 / 12 / 10
4,144
276
59,223
123,601
159,180
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
60
9 / 10 / 13
4,163
278
84,781
65,284
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
8 / 10 / 24
5,648
377
32,436
49,277
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
8 / 9 / 12
3,674
245
53,795
69,900
5,659
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
weSnowKiss
Fernando
60
7 / 9 / 12
4,478
299
92,180
123,061
84,476
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
7m 49s
154
Kill Participation
109
50
Kills
38
38
Deaths
50
104
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Barik
BizC0ast
Barik
9
7
22
2.86
L
3
8
31
2.31
W
6
12
10
0.92
L
12
5
20
4.4
W
Ying
9
10
13
1.55
L
Moji
13
8
18
2.75
W
8
10
24
2
W
8
9
12
1.56
W
Fernando
weSnowKiss
Fernando
7
9
12
1.44
L
Lian
13
10
13
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,123
Damage
322,415
322,415
Taken
431,123
185,779
Shielding
249,315
216,578
Healing
258,103
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
BizC0ast
Barik
85,634
85,634
0
20,522
99,042
124,006
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
80,422
69,845
91,724
36,830
62,646
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
59,223
51,593
0
452
123,601
159,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
84,847
77,395
27,003
19,957
52,328
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
84,781
73,433
71,480
19,406
65,284
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
72,759
70,319
11,253
2,845
52,535
61,773

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,436
19,833
130,436
18,109
49,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
53,795
52,125
0
6,749
69,900
5,659
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
weSnowKiss
Fernando
92,180
42,468
0
11,471
123,061
84,476
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
107,461
101,072
0
6,444
55,864
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role