Player Matchup
VS
Match Stats

Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5

Tsunami
Shell Spin
Increase your Movement Speed by 6% for 3s after using Shell Spin.
Level 1

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Carapace
Shell Shield
Increase the Health of Shell Shield by 600.
Level 3

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Level 1

Hold the Line!
Battle Shout
Heal for an additional 320 after activating Battle Shout.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.4s.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 80%.
Level 4

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.
Level 2

Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 75%.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Wildfire
Whirl
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Level 3

Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2

Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4

Fan the Flames
Billow
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Shrewd Move
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Acumen
Explosive Flask
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Level 1

Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Sprint
Weightless
Increase your jump speed by an additonal 30% while using Weightless.
Level 3

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 20% while Stellar Wind is active.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Hunting Season
Hunter's Mark
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 5

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Cavalier
Armor
Increase your maximum Health by 300.
Level 2

Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.