Player Matchup

Ying
Ying
Chemical_Rad980
Ying
Level 166
Champion Stats
103W - 94L
1,561 SR
Queue Stats
370W - 380L
1,512 Elo+
Solo
Corvus
Corvus
CuffEmUp3389
Corvus
Level 25
Champion Stats
11W - 12L
1,522 SR
Queue Stats
20W - 20L
1,506 Elo+
Solo
Viktor
Viktor
Fake_TimoHD-YT
Viktor
Level 109
Champion Stats
81W - 64L
1,639 SR
Queue Stats
280W - 264L
1,537 Elo+
Solo
Kasumi
Kasumi
Qu33nT0niYFMB
Kasumi
Level 100
Champion Stats
13W - 23L
1,371 SR
Queue Stats
87W - 112L
1,402 Elo+
Solo
Raum
Raum
reaper f66
Raum
Level 514
Champion Stats
54W - 50L
1,529 SR
Queue Stats
314W - 308L
1,507 Elo+
Solo
Team Averages
Level 183
1,524 SR
1,493 Elo+

VS

Team Averages
Level 373
1,547 SR
1,523 Elo+
Koga
Koga
AFRICANEGOD_07
Koga
Level 44
Champion Stats
2W - 5L
1,419 SR
Queue Stats
13W - 20L
1,344 Elo+
Solo
Fernando
Fernando
Astral_Sovereign
Fernando
Level 881
Champion Stats
38W - 20L
1,740 SR
Queue Stats
186W - 136L
1,647 Elo+
Party 1
Seris
Seris
Jelalloshot
Seris
Level 69
Champion Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,583 Elo+
Solo
Russell2294
Unknown
Level 170
Champion Stats
10W - 15L
1,516 SR
Queue Stats
121W - 124L
1,503 Elo+
Solo
Ying
Ying
elyawwna
Ying
Level 700
Champion Stats
41W - 39L
1,561 SR
Queue Stats
444W - 448L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
14 / 0 / 28
2,996
300
65,290
22,891
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Corvus
6
6 / 0 / 27
3,245
325
35,813
14,600
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

50
19 / 1 / 16
3,009
301
73,602
28,389
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

27
9 / 2 / 17
2,489
249
34,964
24,806
0
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

58
7 / 1 / 18
2,782
278
45,765
89,166
3,532
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
0 / 13 / 0
1,481
148
30,060
39,317
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

50
1 / 9 / 1
2,568
257
41,961
85,859
136,379
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

19
0 / 13 / 1
1,582
158
10,921
41,435
0
Russell2294
Unknown
54
2 / 12 / 0
2,003
200
48,445
47,241
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Ying
60
1 / 8 / 1
2,326
233
48,465
41,582
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 0s
Objective Time
2m 25s
161
Kill Participation
7
55
Kills
4
4
Deaths
55
106
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
1
9
1
0.17
W
14
0
28
28
W
Corvus
6
0
27
19.5
W
19
1
16
27
L
0
13
1
0.04
W
9
2
17
8.75
L
Russell2294
Unknown
2
12
0
0.17
L
Ying
1
8
1
0.19
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,434
Damage
179,852
179,852
Taken
255,434
3,532
Shielding
136,379
110,322
Healing
100,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,060
27,084
0
6,960
39,317
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,961
26,376
0
865
85,859
136,379
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
65,290
34,721
25,000
15,187
22,891
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
35,813
31,118
48,670
3,817
14,600
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
73,602
67,948
352
3,876
28,389
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
10,921
8,147
12,339
4,002
41,435
0
W
34,964
24,392
0
2,342
24,806
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Russell2294
Unknown
48,445
36,424
0
1,830
47,241
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
48,465
46,276
56,756
18,244
41,582
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
45,765
37,423
0
11,078
89,166
3,532

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role