Player Matchup
VS
Match Stats

The Great Worm
Form Swap
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Level 3

Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.
Level 2

Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.
Level 2

Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Level 3

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5

Reinforced Standee
Increase the Health of Dead Ringer by 150hp.
Level 1

Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Designer Armor
Increase your maximum Health by 40.
Level 1

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.
Level 4

The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.
Level 1

Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Level 4

Abyssal Shift
Projection
Reduce your damage taken by 24% while Projection is out.
Level 4

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4

Juke Boots
Armor
Increase your maximum Health by 200.
Level 4

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Level 5

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Scramble
Hustle
Reduce damage taken by 3% while using Hustle.
Level 1

Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Vengeance
Defiance
Heal for 30 after hitting at least one enemy with Defiance.
Level 1

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Running Start
Charge
Increase your Movement Speed by 50% for 3s after using Charge.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1

Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Level 3

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Level 4

Ancient Duty
Armor
Increase your maximum Health by 200.
Level 4

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.