Player Matchup

Lillith
Lillith
Gold IV
A_Wizard_Lizard
Lillith
Gold IV
Level 102
Champion Stats
32W - 23L
1,530 SR
Queue Stats
118W - 99L
1,466 Elo+
Party 1
Ying
Ying
Silver II
Dumka4
Ying
Silver II
Level 409
Champion Stats
10W - 18L
1,540 SR
Queue Stats
219W - 256L
1,454 Elo+
Solo
Ash
Ash
Platinum V
Pottsaayy__
Ash
Platinum V
Level 116
Champion Stats
1W - 2L
1,178 SR
Queue Stats
218W - 190L
1,468 Elo+
Party 1
Raum
Raum
Silver I
RossAtch
Raum
Silver I
Level 102
Champion Stats
20W - 15L
1,581 SR
Queue Stats
216W - 199L
1,458 Elo+
Party 1
Moji
Moji
Gold III
papiculo60
Moji
Gold III
Level 258
Champion Stats
274W - 218L
1,664 SR
Queue Stats
668W - 669L
1,514 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 197
1,499 SR
1,472 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 260
1,601 SR
1,443 Elo+
Tyra
Tyra
Qualifying
Antoineds31
Tyra
Qualifying
Level 93
Champion Stats
2W - 3L
1,807 SR
Queue Stats
20W - 28L
1,451 Elo+
Party 2
Seris
Seris
Gold IV
Carry-moi-stp
Seris
Gold IV
Level 999
Champion Stats
76W - 81L
1,583 SR
Queue Stats
987W - 1,011L
1,510 Elo+
Solo
Kasumi
Kasumi
Qualifying
EnkkoRell
Kasumi
Qualifying
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,395 Elo+
Solo
Buck
Buck
Silver III
STALKER169
Buck
Silver III
Level 128
Champion Stats
5W - 1L
1,530 SR
Queue Stats
15W - 14L
1,418 Elo+
Solo
Inara
Inara
Qualifying
WaifuFolle
Inara
Qualifying
Level 42
Champion Stats
8W - 13L
1,586 SR
Queue Stats
19W - 28L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 8 / 17
3,278
252
59,429
50,426
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 20%, but set your maximum Ammo to 2.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ying
Dumka4
Ying
60
3 / 5 / 21
3,702
285
52,581
42,094
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

45
6 / 6 / 13
3,278
252
51,222
79,681
28,711
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Raum
55
3 / 8 / 20
3,298
254
63,313
140,899
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

54
25 / 11 / 11
5,339
411
94,951
65,215
45,176

Level 4

Level 3

Level 2

Level 4

Level 2

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 10 / 12
3,586
276
124,579
47,563
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
8 / 5 / 16
3,692
284
71,797
60,517
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Kasumi
EnkkoRell
Kasumi
35
9 / 10 / 12
3,133
241
68,572
57,715
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

33
7 / 11 / 9
2,876
221
67,958
60,638
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Inara
24
3 / 8 / 14
3,290
253
45,409
95,063
12,030
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
8m 41s
126
Kill Participation
100
44
Kills
37
38
Deaths
44
82
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
8
17
1.94
L
10
10
12
1.6
L
8
5
16
3.2
W
Ying
Dumka4
Ying
3
5
21
2.7
L
Kasumi
EnkkoRell
Kasumi
9
10
12
1.5
W
6
6
13
2.08
W
Raum
3
8
20
1.63
L
7
11
9
1.05
L
Inara
3
8
14
1.25
W
25
11
11
2.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,496
Damage
378,315
378,315
Taken
321,496
73,887
Shielding
12,030
149,598
Healing
171,364
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
59,429
28,028
47,007
1,444
50,426
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
124,579
79,429
3,213
6,987
47,563
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
71,797
57,399
87,428
41,695
60,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Dumka4
Ying
52,581
8,918
49,457
21,369
42,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Kasumi
EnkkoRell
Kasumi
68,572
52,651
0
5,204
57,715
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
51,222
43,567
0
4,824
79,681
28,711
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Raum
63,313
46,663
0
11,030
140,899
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,958
63,317
0
16,862
60,638
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
45,409
40,643
0
9,975
95,063
12,030
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
94,951
86,328
6,619
7,848
65,215
45,176

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role