Player Matchup

Imani
Imani
Gold V
Annihilator_0610
Imani
Gold V
Level 805
Champion Stats
267W - 281L
1,581 SR
Queue Stats
2,315W - 2,301L
1,411 Elo+
Solo
Inara
Inara
Platinum II
CagedWalnut091
Inara
Platinum II
Level 254
Champion Stats
24W - 20L
1,527 SR
Queue Stats
176W - 155L
1,493 Elo+
Party 1
Terminus
Terminus
Gold I
Deli2121
Terminus
Gold I
Level 203
Champion Stats
3W - 2L
1,488 SR
Queue Stats
92W - 97L
1,474 Elo+
Party 1
Androxus
Androxus
Gold IV
KnightofRen49
Androxus
Gold IV
Level 208
Champion Stats
31W - 32L
1,475 SR
Queue Stats
121W - 107L
1,466 Elo+
Solo
Jenos
Jenos
Platinum IV
Monkeybutt17
Jenos
Platinum IV
Level 140
Champion Stats
43W - 27L
1,688 SR
Queue Stats
182W - 159L
1,516 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 322
1,552 SR
1,472 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 356
1,643 SR
1,508 Elo+
Maeve
Maeve
Gold II
DontPlayGod
Maeve
Gold II
Level 263
Champion Stats
123W - 100L
1,646 SR
Queue Stats
236W - 258L
1,479 Elo+
Solo
Cassie
Cassie
Platinum IV
Naivaress
Cassie
Platinum IV
Level 845
Champion Stats
23W - 31L
1,603 SR
Queue Stats
1,063W - 1,059L
1,497 Elo+
Solo
Azaan
Azaan
Gold III
TweekKiller435
Azaan
Gold III
Level 191
Champion Stats
7W - 8L
1,649 SR
Queue Stats
191W - 201L
1,503 Elo+
Solo
Ying
Ying
Qualifying
TwoNiceOrtiz
Ying
Qualifying
Level 317
Champion Stats
2W - 4L
1,682 SR
Queue Stats
49W - 45L
1,556 Elo+
Solo
Grohk
Grohk
Gold II
licheleche
Grohk
Gold II
Level 163
Champion Stats
5W - 4L
1,634 SR
Queue Stats
229W - 237L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 10 / 19
3,696
264
83,864
56,640
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
11 / 8 / 20
4,174
298
72,315
95,239
24,045
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
Deli2121
Terminus
51
8 / 10 / 6
2,986
213
43,622
97,709
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Androxus
KnightofRen49
Androxus
43
15 / 7 / 14
3,688
263
86,498
50,932
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

35
5 / 7 / 30
3,973
284
27,684
31,895
12,013
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
AtlasKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
FernandoTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 11 / 8
2,817
201
54,460
49,215
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Cassie
Naivaress
Cassie
58
11 / 10 / 9
3,016
215
84,240
45,906
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

39
11 / 9 / 9
3,518
251
66,597
114,200
41,889
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

57
2 / 9 / 22
2,863
205
61,961
47,465
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grohk
56
9 / 10 / 20
3,147
225
65,157
57,197
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
7m 7s
138
Kill Participation
112
49
Kills
44
42
Deaths
49
89
Assists
68
Player
Kills
Deaths
Assists
KDA
W
10
10
19
1.95
W
11
8
20
2.63
W
Terminus
Deli2121
Terminus
8
10
6
1.1
L
11
11
8
1.36
W
Androxus
KnightofRen49
Androxus
15
7
14
3.14
W
5
7
30
2.86
L
Cassie
Naivaress
Cassie
11
10
9
1.55
L
11
9
9
1.72
L
2
9
22
1.44
L
Grohk
9
10
20
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,983
Damage
332,415
332,415
Taken
313,983
36,058
Shielding
41,889
190,161
Healing
160,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,864
49,542
0
1,644
56,640
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,315
61,579
0
2,929
95,239
24,045
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Terminus
Deli2121
Terminus
43,622
25,760
0
15,390
97,709
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
54,460
51,605
0
5,459
49,215
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
KnightofRen49
Androxus
86,498
75,392
0
6,887
50,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
27,684
22,359
146,962
16,349
31,895
12,013
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
Naivaress
Cassie
84,240
69,321
0
10,627
45,906
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
66,597
50,607
0
11,573
114,200
41,889
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
61,961
61,961
59,694
21,144
47,465
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
65,157
33,562
30,690
21,214
57,197
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role