Player Matchup

Imani
Imani
Platinum I
AZADTHEONE
Imani
Platinum I
Level 999
Champion Stats
245W - 235L
1,593 SR
Queue Stats
2,637W - 2,603L
1,593 Elo+
Solo
Vora
Vora
Silver I
FreAK3CORE
Vora
Silver I
Level 102
Champion Stats
26W - 19L
1,658 SR
Queue Stats
200W - 183L
1,471 Elo+
Solo
Atlas
Atlas
Platinum III
Izemrasen
Atlas
Platinum III
Level 347
Champion Stats
8W - 4L
1,712 SR
Queue Stats
136W - 98L
1,577 Elo+
Solo
Ash
Ash
Silver I
dennizeyyy
Ash
Silver I
Level 97
Champion Stats
19W - 23L
1,520 SR
Queue Stats
250W - 237L
1,440 Elo+
Party 2
Ying
Ying
Gold IV
oe_deniz
Ying
Gold IV
Level 182
Champion Stats
13W - 17L
1,550 SR
Queue Stats
375W - 348L
1,437 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 345
1,606 SR
1,504 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 354
1,604 SR
1,467 Elo+
Lillith
Lillith
Platinum IV
Onix_RAL
Lillith
Platinum IV
Level 434
Champion Stats
15W - 7L
1,721 SR
Queue Stats
195W - 177L
1,530 Elo+
Party 1
Azaan
Azaan
Platinum I
VIX400
Azaan
Platinum I
Level 210
Champion Stats
55W - 44L
1,610 SR
Queue Stats
547W - 538L
1,562 Elo+
Solo
Fernando
Fernando
Platinum III
Vitaliys19
Fernando
Platinum III
Level 214
Champion Stats
55W - 42L
1,607 SR
Queue Stats
309W - 275L
1,568 Elo+
Solo
Skye
Skye
Silver I
inconnuMONDIAL
Skye
Silver I
Level 576
Champion Stats
1W - 2L
1,543 SR
Queue Stats
8W - 8L
1,165 Elo+
Party 1
Saati
Saati
Platinum III
nor4back
Saati
Platinum III
Level 337
Champion Stats
16W - 25L
1,536 SR
Queue Stats
500W - 439L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
59
4 / 5 / 2
1,760
251
73,850
22,946
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

46
3 / 9 / 2
1,426
204
28,755
33,837
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
Izemrasen
Atlas
59
1 / 4 / 4
1,427
204
33,926
62,180
1,200
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
0 / 7 / 2
1,420
203
26,962
60,034
13,647
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Ying
55
1 / 5 / 3
1,473
210
7,382
24,269
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
VatuKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Onix_RAL
Lillith
59
4 / 0 / 18
2,870
410
30,074
15,387
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Azaan
VIX400
Azaan
39
6 / 1 / 8
2,293
328
40,553
55,767
31,149
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
Vitaliys19
Fernando
59
6 / 1 / 9
2,767
395
43,794
53,747
49,665
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

50
0 / 4 / 14
1,950
279
39,524
23,645
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Saati
nor4back
Saati
55
14 / 3 / 5
2,436
348
49,321
22,329
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 50s
Objective Time
6m 40s
22
Kill Participation
84
9
Kills
30
30
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Imani
4
5
2
1
L
3
9
2
0.44
L
Atlas
Izemrasen
Atlas
1
4
4
0.75
W
Lillith
Onix_RAL
Lillith
4
0
18
13
W
Azaan
VIX400
Azaan
6
1
8
10
W
Fernando
Vitaliys19
Fernando
6
1
9
10.5
L
0
7
2
0.14
W
0
4
14
1.75
W
Saati
nor4back
Saati
14
3
5
5.5
L
Ying
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,875
Damage
203,266
203,266
Taken
170,875
14,847
Shielding
80,814
86,087
Healing
127,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
73,850
54,881
0
2,933
22,946
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,755
18,868
0
3,960
33,837
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
Izemrasen
Atlas
33,926
33,926
0
1,886
62,180
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
Onix_RAL
Lillith
30,074
8,684
105,599
182
15,387
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Azaan
VIX400
Azaan
40,553
32,531
0
16,338
55,767
31,149
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Vitaliys19
Fernando
43,794
28,828
0
400
53,747
49,665
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,962
26,962
0
0
60,034
13,647
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,524
22,336
0
968
23,645
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
nor4back
Saati
49,321
41,412
0
4,125
22,329
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Ying
7,382
7,382
65,877
11,431
24,269
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role