Player Matchup

Lillith
Lillith
FineChannel8494
Lillith
Level 999
Champion Stats
4W - 4L
1,407 SR
Queue Stats
121W - 104L
1,586 Elo+
Solo
Cassie
Cassie
GammaPower
Cassie
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo
Bomb King
Bomb King
fnija
Bomb King
Level 182
Champion Stats
2W - 1L
1,801 SR
Queue Stats
34W - 28L
1,587 Elo+
Solo
kimý
Unknown
Level 33
Champion Stats
2W - 2L
1,564 SR
Queue Stats
21W - 17L
1,632 Elo+
Party 1
Inara
Inara
soyamigable
Inara
Level 36
Champion Stats
0W - 1L
1,786 SR
Queue Stats
20W - 11L
1,738 Elo+
Party 1
Team Averages
Level 256
1,611 SR
1,540 Elo+

VS

Team Averages
Level 538
1,570 SR
1,548 Elo+
Pip
Pip
GearFive5
Pip
Level 221
Champion Stats
11W - 10L
1,634 SR
Queue Stats
182W - 197L
1,553 Elo+
Solo
Seris
Seris
Risked
Seris
Level 796
Champion Stats
66W - 62L
1,538 SR
Queue Stats
665W - 612L
1,515 Elo+
Solo
Talus
Talus
The_guykind06
Talus
Level 435
Champion Stats
101W - 82L
1,560 SR
Queue Stats
114W - 98L
1,543 Elo+
Solo
Ruckus
Ruckus
oOo0-MiXoOoO
Ruckus
Level 999
Champion Stats
2W - 3L
1,500 SR
Queue Stats
235W - 259L
1,564 Elo+
Solo
Moji
Moji
soundyum
Moji
Level 239
Champion Stats
222W - 183L
1,620 SR
Queue Stats
255W - 224L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 7 / 3
2,826
471
7,912
36,718
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Cassie
GammaPower
Cassie
34
0 / 11 / 1
1,836
306
1,130
30,503
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Bomb King
fnija
Bomb King
59
0 / 8 / 1
2,398
400
11,440
23,881
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

kimý
Unknown
23
10 / 6 / 5
3,432
572
46,780
28,481
4,420

Level 5

Level 2

Level 5

Level 1

Level 2

Level 1

27
2 / 4 / 8
2,847
475
31,255
32,251
5,066
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
19 / 3 / 5
3,199
533
57,364
23,691
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Seris
Risked
Seris
60
1 / 1 / 14
3,341
557
28,644
16,715
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Level 1

56
7 / 7 / 10
2,838
473
35,846
23,564
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ruckus
60
0 / 1 / 0
2,951
492
0
10,291
2,313
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Moji
43
9 / 3 / 5
3,183
531
29,980
24,256
18,743

Level 2

Level 4

Level 3

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
7m 30s
33
Kill Participation
70
15
Kills
36
36
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Cassie
GammaPower
Cassie
0
11
1
0.05
W
19
3
5
7.17
W
Seris
Risked
Seris
1
1
14
8
W
7
7
10
1.71
L
Bomb King
fnija
Bomb King
0
8
1
0.06
L
kimý
Unknown
10
6
5
2.08
W
Ruckus
0
1
0
0
W
Moji
9
3
5
3.83
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,517
Damage
151,834
151,834
Taken
98,517
9,486
Shielding
21,056
31,870
Healing
59,962
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
7,912
4,218
20,301
551
36,718
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Cassie
GammaPower
Cassie
1,130
680
0
1,402
30,503
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
57,364
53,510
2,185
9,238
23,691
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
Risked
Seris
28,644
22,894
14,584
9,333
16,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
35,846
33,930
0
4,962
23,564
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
fnija
Bomb King
11,440
9,133
0
2,568
23,881
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
kimý
Unknown
46,780
37,141
0
3,724
28,481
4,420
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
0
0
0
3,256
10,291
2,313
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
29,980
28,667
8,180
8,224
24,256
18,743
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
31,255
28,825
0
3,324
32,251
5,066
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role