Player Matchup
VS
Match Stats

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 15%.
Level 3

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 30%.
Level 5

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1

Level 1

Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Level 3

War Machine
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4

Level 1

Antics
Weapon
Increase your Reload Speed by 10%.
Level 2

Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1

Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2

Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2

Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Safe Haven
Armor
Increase your Healing received by 30% while Stasis Field is active.
Level 5

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Level 1

Life Unlived
Second Chance
Heal for an additional 150 when using Second Chance.
Level 1

Old Wounds
Armor
Increase your maximum Health by 450.
Level 3

Distant Memory
Armor
Increase your Healing received from others by 25% while at or below 50% Health.
Level 5

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2

Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2

New Purpose
Armor
Increase your maximum Health by 200.
Level 4

The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Level 2

Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2

Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Tools of Salvation
Increase your maximum Health by 450.
Level 3

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.