Player Matchup

Zhin
Zhin
Platinum II
Emilybear
Zhin
Platinum II
Level 196
Champion Stats
59W - 41L
1,696 SR
Queue Stats
427W - 411L
1,594 Elo+
Solo
Atlas
Atlas
Platinum V
I Bouts I
Atlas
Platinum V
Level 83
Champion Stats
1W - 0L
1,231 SR
Queue Stats
16W - 11L
1,621 Elo+
Solo
Bomb King
Bomb King
Platinum I
JosePin13
Bomb King
Platinum I
Level 999
Champion Stats
40W - 17L
1,784 SR
Queue Stats
315W - 278L
1,607 Elo+
Party 1
Jenos
Jenos
Platinum I
ScrappyiPsay
Jenos
Platinum I
Level 999
Champion Stats
344W - 313L
1,610 SR
Queue Stats
1,959W - 1,951L
1,563 Elo+
Solo
Imani
Imani
Diamond V
Yrektamalito
Imani
Diamond V
Level 999
Champion Stats
70W - 63L
1,678 SR
Queue Stats
1,080W - 1,037L
1,597 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 655
1,600 SR
1,596 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 570
1,637 SR
1,604 Elo+
Ying
Ying
Gold I
Aešthete
Ying
Gold I
Level 127
Champion Stats
46W - 52L
1,623 SR
Queue Stats
145W - 147L
1,529 Elo+
Party 2
Androxus
Androxus
Platinum I
AngelOfWarX0
Androxus
Platinum I
Level 999
Champion Stats
63W - 94L
1,526 SR
Queue Stats
1,500W - 1,473L
1,602 Elo+
Party 3
Azaan
Azaan
Platinum III
OneLeftHand
Azaan
Platinum III
Level 644
Champion Stats
4W - 3L
1,721 SR
Queue Stats
1,110W - 1,083L
1,556 Elo+
Party 2
Cassie
Cassie
Diamond IV
PadreePelado
Cassie
Diamond IV
Level 83
Champion Stats
1W - 3L
1,570 SR
Queue Stats
184W - 146L
1,662 Elo+
Party 3
Inara
Inara
Diamond III
PregnancyRisk
Inara
Diamond III
Level 999
Champion Stats
574W - 498L
1,743 SR
Queue Stats
1,180W - 1,124L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
50
12 / 6 / 11
2,803
311
69,246
35,113
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Atlas
I Bouts I
Atlas
46
2 / 3 / 12
2,929
325
35,059
70,465
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Bomb King
JosePin13
Bomb King
60
13 / 6 / 14
3,381
376
94,286
44,429
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
5 / 5 / 23
3,149
350
25,726
16,591
9,089
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
13 / 5 / 8
2,871
319
70,841
24,394
1,500
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
40
4 / 3 / 14
2,384
265
9,678
22,278
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
AngelOfWarX0
Androxus
59
2 / 12 / 6
1,743
194
40,624
48,361
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

57
3 / 9 / 3
1,997
222
43,128
92,169
53,259
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Cassie
37
7 / 13 / 3
2,027
225
44,489
44,763
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
9 / 8 / 5
2,728
303
53,073
87,587
32,984
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
4m 9s
113
Kill Participation
56
45
Kills
25
25
Deaths
45
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ying
4
3
14
3.67
L
Androxus
AngelOfWarX0
Androxus
2
12
6
0.42
W
Zhin
12
6
11
2.92
W
Atlas
I Bouts I
Atlas
2
3
12
2.67
W
Bomb King
JosePin13
Bomb King
13
6
14
3.33
L
3
9
3
0.5
L
Cassie
7
13
3
0.65
L
9
8
5
1.44
W
5
5
23
3.3
W
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,158
Damage
190,992
190,992
Taken
295,158
10,589
Shielding
86,243
107,889
Healing
132,095
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
9,678
9,678
97,347
10,802
22,278
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
AngelOfWarX0
Androxus
40,624
32,883
0
3,884
48,361
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
69,246
54,540
0
3,280
35,113
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Atlas
I Bouts I
Atlas
35,059
35,059
0
6,969
70,465
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
JosePin13
Bomb King
94,286
83,503
990
6,481
44,429
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
43,128
37,077
0
14,795
92,169
53,259
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Cassie
44,489
35,322
0
4,477
44,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,073
45,213
0
790
87,587
32,984
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
25,726
18,973
81,431
4,721
16,591
9,089
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
70,841
53,268
0
4,017
24,394
1,500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role