Player Matchup

Evie
Evie
Silver I
Conrad_699
Evie
Silver I
Level 141
Champion Stats
2W - 7L
1,471 SR
Queue Stats
95W - 108L
1,331 Elo+
Solo
Fernando
Fernando
Gold III
MaxOrm6
Fernando
Gold III
Level 999
Champion Stats
334W - 298L
1,561 SR
Queue Stats
1,731W - 1,721L
1,488 Elo+
Solo
Makoa
Makoa
Silver V
Natix_the-_-231
Makoa
Silver V
Level 42
Champion Stats
1W - 1L
1,476 SR
Queue Stats
1W - 4L
1,118 Elo+
Party 2
Jenos
Jenos
Gold III
Sergiosgua321
Jenos
Gold III
Level 438
Champion Stats
4W - 2L
1,674 SR
Queue Stats
55W - 48L
1,526 Elo+
Solo
Dredge
Dredge
Gold V
hayepie-_-bo
Dredge
Gold V
Level 195
Champion Stats
1W - 0L
1,515 SR
Queue Stats
22W - 43L
1,341 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 363
1,539 SR
1,361 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 782
1,579 SR
1,458 Elo+
Seris
Seris
Gold III
Soda_SafeTurtle
Seris
Gold III
Level 953
Champion Stats
48W - 66L
1,572 SR
Queue Stats
619W - 614L
1,483 Elo+
Party 1
Viktor
Viktor
Silver III
TaikuriCC
Viktor
Silver III
Level 999
Champion Stats
12W - 29L
1,442 SR
Queue Stats
3,891W - 3,887L
1,428 Elo+
Solo
Nyx
Nyx
Gold V
Thomas-DeGude
Nyx
Gold V
Level 717
Champion Stats
32W - 24L
1,668 SR
Queue Stats
893W - 895L
1,432 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver III
abdlalumiere
Betty la Bomba
Silver III
Level 421
Champion Stats
43W - 29L
1,659 SR
Queue Stats
154W - 141L
1,491 Elo+
Solo
Barik
Barik
Gold IV
jazzdrummer43
Barik
Gold IV
Level 818
Champion Stats
346W - 334L
1,557 SR
Queue Stats
1,755W - 1,799L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 2 / 4
2,855
238
40,707
35,808
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
MaxOrm6
Fernando
56
5 / 6 / 12
3,611
301
40,720
91,150
68,295
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

16
5 / 9 / 4
3,547
296
15,066
80,493
88,106
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

54
6 / 6 / 16
3,610
301
33,570
27,742
10,542
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
51
8 / 3 / 8
1,598
133
51,818
16,294
750
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
TyraTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
InaraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 7 / 8
2,249
187
42,552
40,013
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

Viktor
TaikuriCC
Viktor
60
4 / 2 / 6
2,339
195
53,504
14,585
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
10 / 6 / 11
2,690
224
71,968
59,382
59,942
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Betty la Bomba
abdlalumiere
Betty la Bomba
55
5 / 9 / 11
2,181
182
63,817
32,621
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Level 1

50
3 / 6 / 2
1,574
131
19,646
35,280
20,485
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 24s
Objective Time
3m 21s
74
Kill Participation
64
30
Kills
26
26
Deaths
30
44
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Fernando
MaxOrm6
Fernando
5
6
12
1.83
W
5
9
4
0.78
W
6
6
16
2.33
L
4
7
8
1.14
L
Viktor
TaikuriCC
Viktor
4
2
6
3.5
L
10
6
11
2.58
L
Betty la Bomba
abdlalumiere
Betty la Bomba
5
9
11
1.17
W
Dredge
8
3
8
4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,881
Damage
251,487
251,487
Taken
181,881
167,693
Shielding
80,427
140,785
Healing
110,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,707
39,351
0
6,650
35,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
MaxOrm6
Fernando
40,720
25,923
0
7,291
91,150
68,295
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,066
14,966
0
5,720
80,493
88,106
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,570
22,515
105,949
14,090
27,742
10,542
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
42,552
34,126
70,550
22,673
40,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Viktor
TaikuriCC
Viktor
53,504
12,876
0
5,622
14,585
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,968
47,038
0
3,041
59,382
59,942
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Betty la Bomba
abdlalumiere
Betty la Bomba
63,817
24,487
0
2,218
32,621
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
51,818
43,951
0
1,085
16,294
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
19,646
19,646
0
6,235
35,280
20,485
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role