Player Matchup

Makoa
Makoa
Silver IV
MasterPew9223
Makoa
Silver IV
Level 231
Champion Stats
170W - 222L
1,467 SR
Queue Stats
667W - 692L
1,434 Elo+
Solo
Tyra
Tyra
Gold IV
Rënegaðe
Tyra
Gold IV
Level 999
Champion Stats
25W - 29L
1,545 SR
Queue Stats
790W - 796L
1,461 Elo+
Party 2
Zhin
Zhin
Silver II
cacocola
Zhin
Silver II
Level 459
Champion Stats
6W - 4L
1,616 SR
Queue Stats
70W - 66L
1,472 Elo+
Party 2
Ying
Ying
Silver I
isdan05
Ying
Silver I
Level 240
Champion Stats
28W - 27L
1,584 SR
Queue Stats
320W - 327L
1,480 Elo+
Solo
Inara
Inara
Platinum II
steven101298
Inara
Platinum II
Level 587
Champion Stats
7W - 3L
1,787 SR
Queue Stats
43W - 37L
1,553 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 503
1,600 SR
1,480 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 361
1,634 SR
1,470 Elo+
Koga
Koga
Platinum III
FazeBackShots
Koga
Platinum III
Level 176
Champion Stats
55W - 40L
1,677 SR
Queue Stats
122W - 116L
1,533 Elo+
Solo
Grover
Grover
Silver III
GlizzyWitdaAcog
Grover
Silver III
Level 337
Champion Stats
59W - 46L
1,618 SR
Queue Stats
839W - 845L
1,455 Elo+
Solo
Atlas
Atlas
Silver II
J_A_Masters
Atlas
Silver II
Level 771
Champion Stats
192W - 192L
1,616 SR
Queue Stats
1,591W - 1,590L
1,433 Elo+
Solo
Barik
Barik
Qualifying
bananabook
Barik
Qualifying
Level 363
Champion Stats
1W - 2L
1,726 SR
Queue Stats
11W - 17L
1,472 Elo+
Party 1
Caspian
Caspian
Qualifying
qtAkiko
Caspian
Qualifying
Level 157
Champion Stats
0W - 4L
1,534 SR
Queue Stats
14W - 19L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
11 / 9 / 10
4,356
272
71,735
118,802
109,139
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
13 / 14 / 15
4,031
252
95,499
55,894
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Zhin
50
18 / 14 / 14
4,160
260
99,799
79,038
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ying
isdan05
Ying
46
4 / 9 / 42
4,997
312
37,465
45,451
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
16 / 7 / 20
5,099
319
114,806
124,162
6,994
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
30 / 11 / 12
4,981
311
150,427
51,786
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

43
3 / 13 / 25
3,776
236
36,617
68,045
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
5 / 14 / 14
3,745
234
74,832
126,709
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
60
1 / 10 / 17
3,894
243
70,542
113,371
137,829
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Caspian
qtAkiko
Caspian
59
14 / 14 / 11
3,628
227
90,929
59,393
9,564
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 60 after it expires.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 35s
Objective Time
9m 44s
163
Kill Participation
132
62
Kills
53
53
Deaths
62
101
Assists
79
Player
Kills
Deaths
Assists
KDA
L
30
11
12
3.27
L
3
13
25
1.19
L
5
14
14
0.86
W
11
9
10
1.78
W
13
14
15
1.46
L
Barik
1
10
17
0.95
W
Zhin
18
14
14
1.79
W
Ying
isdan05
Ying
4
9
42
2.78
L
Caspian
qtAkiko
Caspian
14
14
11
1.39
W
16
7
20
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,304
Damage
423,347
423,347
Taken
419,304
116,133
Shielding
147,393
236,245
Healing
230,762
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
150,427
92,934
2,685
29,721
51,786
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,617
31,519
117,606
37,219
68,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,832
74,832
0
6,275
126,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
71,735
67,283
0
1,414
118,802
109,139
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
95,499
52,030
0
60
55,894
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Barik
70,542
70,542
0
34,089
113,371
137,829
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Zhin
99,799
82,573
0
14,169
79,038
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ying
isdan05
Ying
37,465
37,465
178,837
23,185
45,451
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
qtAkiko
Caspian
90,929
52,745
0
3,167
59,393
9,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
114,806
98,392
0
18,580
124,162
6,994
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role