Player Matchup

Imani
Imani
Diamond V
CristoCas
Imani
Diamond V
Level 999
Champion Stats
20W - 24L
1,580 SR
Queue Stats
611W - 630L
1,630 Elo+
Solo
Pip
Pip
Platinum V
J4YF34TH3R
Pip
Platinum V
Level 867
Champion Stats
73W - 47L
1,661 SR
Queue Stats
89W - 71L
1,539 Elo+
Party 2
Moji
Moji
Platinum I
Lookin43D
Moji
Platinum I
Level 139
Champion Stats
63W - 46L
1,628 SR
Queue Stats
77W - 60L
1,536 Elo+
Party 2
Ruckus
Ruckus
Diamond V
NotPinkOnion
Ruckus
Diamond V
Level 999
Champion Stats
115W - 90L
1,698 SR
Queue Stats
462W - 414L
1,629 Elo+
Party 1
Ash
Ash
Platinum II
チカ王国の王チカ
Ash
Platinum II
Level 999
Champion Stats
3W - 4L
1,647 SR
Queue Stats
139W - 125L
1,588 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 801
1,643 SR
1,584 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 887
1,633 SR
1,593 Elo+
Seris
Seris
Platinum IV
AngelitoLife
Seris
Platinum IV
Level 999
Champion Stats
37W - 36L
1,612 SR
Queue Stats
855W - 877L
1,511 Elo+
Solo
Cassie
Cassie
Diamond V
Gaboaguadeuwu
Cassie
Diamond V
Level 717
Champion Stats
25W - 26L
1,620 SR
Queue Stats
919W - 881L
1,633 Elo+
Solo
Vora
Vora
Diamond IV
HarmfulDuck
Vora
Diamond IV
Level 999
Champion Stats
154W - 168L
1,618 SR
Queue Stats
2,601W - 2,493L
1,628 Elo+
Solo
Raum
Raum
Platinum I
MarcuzRPC
Raum
Platinum I
Level 999
Champion Stats
23W - 15L
1,711 SR
Queue Stats
931W - 893L
1,622 Elo+
Solo
Inara
Inara
Platinum V
PorousMercury37
Inara
Platinum V
Level 721
Champion Stats
65W - 68L
1,603 SR
Queue Stats
404W - 417L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
CristoCas
Imani
56
18 / 8 / 16
4,303
253
130,580
39,699
3,263
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
2 / 7 / 50
4,954
291
68,326
46,612
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Moji
45
17 / 9 / 17
4,120
242
73,036
58,240
29,201

Level 5

Level 1

Level 3

Level 5

Level 1

Level 1

Ruckus
59
26 / 5 / 25
5,066
298
132,063
97,466
95,377
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

60
11 / 6 / 22
4,714
277
101,108
127,316
45,817
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 7 / 11
3,228
190
48,385
59,910
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

59
10 / 18 / 10
3,642
214
89,380
75,925
0
Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

58
20 / 17 / 4
4,643
273
103,003
75,517
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Raum
55
2 / 17 / 13
3,127
184
66,721
176,742
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

58
2 / 15 / 10
3,195
188
61,844
117,019
16,910
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 55s
Objective Time
6m 19s
204
Kill Participation
83
74
Kills
35
35
Deaths
74
130
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
Imani
CristoCas
Imani
18
8
16
3.25
L
10
18
10
0.83
L
20
17
4
1.29
W
2
7
50
3.86
W
Moji
17
9
17
2.83
L
Raum
2
17
13
0.5
W
Ruckus
26
5
25
7.7
L
2
15
10
0.47
W
11
6
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

505,113
Damage
369,333
369,333
Taken
505,113
173,658
Shielding
16,910
227,257
Healing
168,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,385
42,686
91,552
37,985
59,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
CristoCas
Imani
130,580
103,971
0
4,176
39,699
3,263

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
89,380
63,413
0
4,186
75,925
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
103,003
68,704
0
13,734
75,517
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
68,326
63,173
154,501
28,750
46,612
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Moji
73,036
69,154
14,090
12,039
58,240
29,201
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Raum
66,721
37,173
0
17,204
176,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
132,063
103,652
0
9,089
97,466
95,377
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,844
52,835
0
3,418
117,019
16,910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
101,108
95,103
0
4,612
127,316
45,817
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role