Player Matchup

Terminus
Terminus
Gold IV
Hackenslash
Terminus
Gold IV
Level 999
Champion Stats
184W - 100L
1,737 SR
Queue Stats
795W - 764L
1,513 Elo+
Party 1
VII
VII
Gold II
JUPSKI
VII
Gold II
Level 874
Champion Stats
3W - 5L
1,558 SR
Queue Stats
417W - 396L
1,509 Elo+
Party 1
Pip
Pip
Silver I
Lostboi12345571
Pip
Silver I
Level 122
Champion Stats
11W - 2L
1,592 SR
Queue Stats
105W - 103L
1,524 Elo+
Solo
Lian
Lian
Gold III
MoistBoyhole
Lian
Gold III
Level 126
Champion Stats
3W - 1L
1,778 SR
Queue Stats
113W - 82L
1,505 Elo+
Party 1
Makoa
Makoa
Silver I
iamnewplshelp
Makoa
Silver I
Level 97
Champion Stats
4W - 5L
1,497 SR
Queue Stats
176W - 195L
1,414 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 444
1,632 SR
1,493 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 305
1,606 SR
1,496 Elo+
Jenos
Jenos
Gold IV
GottaGoToWrk
Jenos
Gold IV
Level 304
Champion Stats
87W - 98L
1,611 SR
Queue Stats
771W - 738L
1,464 Elo+
Solo
Evie
Evie
Gold III
Smøtret
Evie
Gold III
Level 165
Champion Stats
20W - 24L
1,607 SR
Queue Stats
379W - 358L
1,522 Elo+
Solo
Willo
Willo
Silver IV
d3adninja1994
Willo
Silver IV
Level 700
Champion Stats
109W - 119L
1,516 SR
Queue Stats
380W - 414L
1,406 Elo+
Solo
Drogoz
Drogoz
Silver I
katanga305
Drogoz
Silver I
Level 81
Champion Stats
14W - 8L
1,639 SR
Queue Stats
25W - 20L
1,536 Elo+
Solo
Fernando
Fernando
Gold III
rheattt
Fernando
Gold III
Level 276
Champion Stats
7W - 2L
1,658 SR
Queue Stats
74W - 64L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Hackenslash
Terminus
56
6 / 6 / 2
2,705
208
36,063
70,952
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

VII
JUPSKI
VII
58
7 / 8 / 16
2,775
213
46,799
32,601
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Night Watch

Night Watch

Trigger Discipline

Generate 16 Ammo when you activate Trigger Discipline.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
3 / 8 / 12
2,654
204
27,932
41,198
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

56
29 / 4 / 11
3,799
292
121,856
26,421
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

47
4 / 4 / 17
2,612
201
49,287
75,327
50,300
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
ImaniKoga
Team 1 Score

4

VS

Team 2 Score

2

Bans
AzaanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
4 / 3 / 17
3,265
251
17,451
21,605
8,813
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Evie
56
7 / 13 / 7
2,877
221
47,403
59,295
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

53
4 / 11 / 5
2,313
178
33,269
34,980
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Drogoz
katanga305
Drogoz
24
9 / 12 / 9
3,014
232
70,668
40,298
0
Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
rheattt
Fernando
58
8 / 10 / 9
4,004
308
77,708
125,759
127,130
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
5m 29s
107
Kill Participation
79
49
Kills
32
30
Deaths
49
58
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
3
17
4.17
W
Terminus
Hackenslash
Terminus
6
6
2
1.17
W
VII
JUPSKI
VII
7
8
16
1.88
W
3
8
12
1.13
W
29
4
11
8.63
L
Evie
7
13
7
0.81
L
4
11
5
0.59
W
4
4
17
3.13
L
Drogoz
katanga305
Drogoz
9
12
9
1.13
L
Fernando
rheattt
Fernando
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,937
Damage
246,499
246,499
Taken
281,937
50,300
Shielding
135,943
147,739
Healing
148,319
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,451
10,352
113,644
13,228
21,605
8,813
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
Hackenslash
Terminus
36,063
17,959
0
20,795
70,952
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
JUPSKI
VII
46,799
46,159
0
8,802
32,601
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,932
26,079
73,034
22,294
41,198
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
121,856
120,433
3,714
12,874
26,421
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Evie
47,403
42,680
0
8,115
59,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
33,269
12,984
0
5,496
34,980
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,287
44,699
0
6,226
75,327
50,300
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
katanga305
Drogoz
70,668
48,132
0
1,198
40,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
rheattt
Fernando
77,708
55,203
0
6,638
125,759
127,130
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role