Player Matchup
VS
Match Stats

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Living Stone
Earthen Guard
Increase your Reload Speed by 36% while Earthen Guard is active.
Level 3

Summit
Impasse
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Level 1

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Insurmountable
Armor
Increase your maximum Ammo by 4.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 1.2s.
Level 1

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Justice Served
Retribution
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 5

Inescapable
Retribution
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Level 4

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

At The Ready
Missile Launcher
Generate 10 Ammo for each enemy hit by Missile Launcher.
Level 1

No Chill
Weapon
Increase your Movement Speed while firing by 20%.
Level 4

Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4

Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 0.7s.
Level 1

Level 1

Tumble
Armor
Increase your maximum Health by 250.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1

Drain Life
Blast Shot
Heal for 150 over 2s for each enemy hit by Blast Shot.
Level 2

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Designer Armor
Increase your maximum Health by 160.
Level 4

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1

Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1

Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4

Bullet Hopper
Increase your maximum Ammo by 5.
Level 5

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 5s.
Level 5

Tracker
Hunter's Mark
Increase your Movement Speed by 10% while Hunter's Mark is active.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 3s.
Level 5

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 1.6s.
Level 2

Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4

The Fear
Trigger Discipline
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Level 1

Never Look
Armor
Increase your maximum Health by 250.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.