Player Matchup
VS
Match Stats

Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1

Elemental Barrier
Elemental Shift
Heal for 50 after using Elemental Shift.
Level 1

Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Level 2

Air Supremacy
Reduce damage taken by 10% for 2.5s after activating Commanding Leap.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 10.
Level 5

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Level 1

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5

Trail Blazer
Armor
Generate 3 Ammo after getting an Elimination.
Level 1

Quick Release
Nade Launcher
Generate 4 Ammo after using Nade Launcher.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Turn The Table
Nade Launcher
Heal for 300 for each enemy hit with Nade Launcher.
Level 5

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Sidereal
Weapon
Increase your maximum Health by 150.
Level 3

Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Persistence
Armor
Reduce the damage you take by 20% while at or below 40% Health.
Level 5

Scamper
Pounce
Increase your Movement Speed by 10% for 3s after using Pounce.
Level 1

Featherlite
Prowl
Reduce your damage taken by 10% while Prowl is active.
Level 2

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Revenant
Armor
Increase your maximum Health by 100.
Level 2

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Level 1

Dreadnought
Armor
Increase your maximum Health by 200.
Level 4

Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4

Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1

It Watches
Armor
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5

It Follows
Calamity Blast
Increase your Movement Speed by 8% for each Calamity Charge you have.
Level 4

Hulking Monstrosity
Armor
Increase your maximum Health by 600.
Level 4

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.