Player Matchup
VS
Match Stats

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.
Level 2

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 100.
Level 2

Elemental Grace
Armor
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Level 4

Elemental Barrier
Elemental Shift
Heal for 200 after using Elemental Shift.
Level 4

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Entrenched
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Level 3

Fire and Maneuver
Armor
Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.
Level 3

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

Air Supremacy
Reduce damage taken by 15% for 2.5s after activating Commanding Leap.
Level 3

Overwhelming Force
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 3

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 40%.
Level 1

Labor of Genius
Weapon
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Level 3

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Level 1

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Charisma
Armor
Increase your maximum Health by 50.
Level 1

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Triumphant Ascension
Soul Harvest
Heal for 300 after activating Soul Harvest.
Level 3

Apocalypse
Juggernaut
Heal for 300 for each champion hit by Juggernaut.
Level 2

Sinister Allies
Armor
Increase your maximum Health by 600.
Level 4

Infernal Reload
Weapon
Increase your Reload Speed by 21%.
Level 3

Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 5.
Level 5

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 50%.
Level 5

Lie in Wait
Armor
After 1s of standing still, regenerate 2 Ammo every 2s.
Level 2

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 3 Ammo.
Level 1

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 2.4s.
Level 2

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2

Teleport
Blink
Increase the distance traveled by Blink by 12%.
Level 2

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5

Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.