Player Matchup
VS
Match Stats

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.
Level 2

Steady Arm
Setback
Generate 1 Ammo after hitting an enemy with Setback.
Level 1

Lessons of the Past
Setback
Gain a 200-Health Shield for 3s after hitting an enemy with Setback.
Level 2

Rewritten History
Stasis Field
Generate 5 Ammo after using Second Chance.
Level 5

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3

Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Spirited
Armor
Increase your maximum Health by 200
Level 4

Last Remnant
Weapon
Increase your maximum Ammo by 4.
Level 1

Antediluvian
Overcharge
Increase the duration of Overcharge by 0.8s.
Level 4

Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5

Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1

Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1

Costly Physics
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Level 3

Steady Predictions
Generate 3% Ultimate Charge after hitting your coin.
Level 3

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5

Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2

Seek
Increase the duration of Dead Ringer's reveal on destruction by 1s.
Level 2

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5

Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 16%.
Level 2

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 4s.
Level 5

Thrive
Shoulder Bash
Heal for 1000 after hitting an enemy with Shoulder Bash.
Level 5

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2

Brawl
Kinetic Burst
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Level 1

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Unstoppable
Blossom
Reduce your damage taken by 12% for 4s after using Blossom.
Level 2

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Level 1

Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Level 1

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4

Totemic Rescue
Armor
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Level 2

Thunderstruck
Shock Pulse
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Level 1

Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 40%.
Level 4

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2
