Player Matchup

Mal'Damba
Mal'Damba
Platinum I
Nuf0
Mal'Damba
Platinum I
Level 456
Champion Stats
26W - 24L
1,697 SR
Queue Stats
97W - 89L
1,594 Elo+
Party 2
Lian
Lian
Diamond II
P0S3IDONNN
Lian
Diamond II
Level 904
Champion Stats
8W - 21L
1,628 SR
Queue Stats
222W - 191L
1,680 Elo+
Party 2
Inara
Inara
Gold I
SnailCleric
Inara
Gold I
Level 36
Champion Stats
4W - 1L
1,749 SR
Queue Stats
35W - 27L
1,765 Elo+
Solo
Diamond IV
Synestraz
Unknown
Diamond IV
Level 408
Champion Stats
36W - 16L
1,803 SR
Queue Stats
66W - 44L
1,660 Elo+
Solo
Pip
Pip
Diamond V
r32r3r3rr3
Pip
Diamond V
Level 65
Champion Stats
18W - 19L
1,720 SR
Queue Stats
75W - 75L
1,611 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 374
1,719 SR
1,662 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 245
1,629 SR
1,611 Elo+
Corvus
Corvus
Diamond III
JasonChoucroute
Corvus
Diamond III
Level 67
Champion Stats
0W - 2L
1,472 SR
Queue Stats
160W - 120L
1,683 Elo+
Party 3
Koga
Koga
Diamond IV
KissMeJeff 
Koga
Diamond IV
Level 70
Champion Stats
52W - 50L
1,658 SR
Queue Stats
90W - 86L
1,579 Elo+
Party 1
Azaan
Azaan
Platinum II
LykosOnlyFan
Azaan
Platinum II
Level 67
Champion Stats
27W - 29L
1,723 SR
Queue Stats
87W - 77L
1,626 Elo+
Party 3
Atlas
Atlas
Platinum II
Shakallito
Atlas
Platinum II
Level 513
Champion Stats
25W - 25L
1,659 SR
Queue Stats
795W - 766L
1,529 Elo+
Party 1
Strix
Strix
Platinum I
crazyyywolf
Strix
Platinum I
Level 507
Champion Stats
20W - 32L
1,632 SR
Queue Stats
1,249W - 1,200L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Nuf0
Mal'Damba
59
2 / 8 / 26
4,263
305
26,337
32,561
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
16 / 9 / 24
4,970
355
150,214
67,380
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

22
10 / 7 / 14
4,588
328
69,517
107,456
16,281
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Synestraz
Unknown
56
18 / 13 / 16
4,620
330
119,195
61,373
9,190

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

25
6 / 15 / 17
3,534
252
65,097
63,041
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
FernandoMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
5 / 5 / 31
3,655
261
27,874
29,485
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

27
12 / 17 / 11
2,708
193
64,421
84,097
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

23
11 / 11 / 15
3,311
237
85,106
140,352
34,741
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Atlas
58
11 / 10 / 13
3,147
225
62,953
122,301
9,225
Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
13 / 9 / 16
3,256
233
91,457
54,125
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 52s
Objective Time
4m 39s
149
Kill Participation
138
52
Kills
52
52
Deaths
52
97
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
5
31
4.1
L
12
17
11
1.03
L
11
11
15
1.68
W
Mal'Damba
Nuf0
Mal'Damba
2
8
26
1.88
W
16
9
24
3.11
L
Atlas
11
10
13
1.75
W
10
7
14
2.43
W
Synestraz
Unknown
18
13
16
2
L
13
9
16
2.33
W
6
15
17
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

430,360
Damage
331,811
331,811
Taken
430,360
25,471
Shielding
43,966
186,462
Healing
249,519
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,874
26,475
183,751
17,043
29,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
64,421
32,897
1,782
11,754
84,097
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
85,106
69,946
0
24,775
140,352
34,741
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Nuf0
Mal'Damba
26,337
10,610
139,721
11,832
32,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
150,214
142,731
0
709
67,380
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Atlas
62,953
62,953
0
9,054
122,301
9,225
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,517
62,212
0
2,061
107,456
16,281
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Synestraz
Unknown
119,195
106,510
0
1,343
61,373
9,190
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
91,457
90,587
0
1,360
54,125
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
65,097
59,282
11,295
19,501
63,041
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role