Player Matchup

Fernando
Fernando
Astral_Sovereign
Fernando
Level 895
Champion Stats
111W - 40L
1,715 SR
Queue Stats
814W - 420L
1,792 Elo+
Party 1
Jenos
Jenos
ITS-ME-rodzer9
Jenos
Level 999
Champion Stats
59W - 16L
1,776 SR
Queue Stats
3,862W - 646L
1,872 Elo+
Party 1
Saati
Saati
MrLighting-Bolt
Saati
Level 999
Champion Stats
20W - 7L
1,768 SR
Queue Stats
2,665W - 614L
1,795 Elo+
Party 1
Yepeda
Unknown
Level 999
Champion Stats
214W - 150L
1,687 SR
Queue Stats
1,320W - 906L
1,713 Elo+
Party 1
Ying
Ying
x_SCROTIE_x
Ying
Level 999
Champion Stats
166W - 70L
1,812 SR
Queue Stats
1,607W - 945L
1,602 Elo+
Party 1
Team Averages
Level 978
1,752 SR
1,755 Elo+

VS

Team Averages
Level 444
1,581 SR
1,559 Elo+
Ying
Ying
Ghostone2010
Ying
Level 695
Champion Stats
62W - 35L
1,638 SR
Queue Stats
256W - 229L
1,564 Elo+
Solo
Corvus
Corvus
Katrunx
Corvus
Level 29
Champion Stats
19W - 23L
1,521 SR
Queue Stats
35W - 38L
1,490 Elo+
Solo
Grohk
Grohk
SNIPERK1LLA4
Grohk
Level 999
Champion Stats
5W - 5L
1,588 SR
Queue Stats
55W - 42L
1,554 Elo+
Solo
Lian
Lian
crimeandcats
Lian
Level 95
Champion Stats
16W - 12L
1,555 SR
Queue Stats
55W - 35L
1,622 Elo+
Solo
Terminus
Terminus
dierespawn
Terminus
Level 402
Champion Stats
53W - 34L
1,604 SR
Queue Stats
725W - 807L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 1 / 16
5,196
520
62,193
88,341
137,858
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
7 / 0 / 24
4,908
491
14,360
15,207
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
22 / 2 / 11
5,219
522
100,044
40,955
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Yepeda
Unknown
60
18 / 5 / 19
4,989
499
89,968
47,024
4,031

Level 5

Level 4

Level 4

Level 1

Level 1

Level 1

59
5 / 0 / 27
4,581
458
63,074
25,845
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 15 / 6
5,090
509
54,443
65,962
0
Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Corvus
Katrunx
Corvus
6
1 / 3 / 4
3,937
394
25,206
16,532
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

60
1 / 13 / 2
4,673
467
45,505
76,693
1,650
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

15
1 / 15 / 1
3,918
392
45,976
63,169
600
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
dierespawn
Terminus
59
3 / 7 / 2
4,887
489
46,242
107,283
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
8m 40s
152
Kill Participation
23
55
Kills
8
8
Deaths
53
97
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
2
15
6
0.33
W
7
0
24
19
L
Corvus
Katrunx
Corvus
1
3
4
1
W
22
2
11
13.75
L
1
13
2
0.15
W
Yepeda
Unknown
18
5
19
5.5
L
1
15
1
0.1
L
Terminus
dierespawn
Terminus
3
7
2
0.57
W
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,639
Damage
217,372
217,372
Taken
329,639
141,889
Shielding
2,250
190,392
Healing
188,587
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,193
36,774
0
23
88,341
137,858
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
54,443
19,120
44,255
19,276
65,962
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
14,360
11,629
123,711
13,084
15,207
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Katrunx
Corvus
25,206
20,838
64,989
4,108
16,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
100,044
78,075
0
2,851
40,955
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,505
19,648
18,359
28,089
76,693
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yepeda
Unknown
89,968
75,228
0
482
47,024
4,031
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
45,976
45,976
0
1,963
63,169
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
Terminus
dierespawn
Terminus
46,242
38,742
0
7,548
107,283
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
63,074
21,839
30,971
19,270
25,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role