Player Matchup
VS
Match Stats

Arcane Etching
Nullify
Gain a 200-Health Shield after activating Nullify.
Level 2

Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5

Infusion
Nullify
Heal for 150 after activating Nullify.
Level 3

Conduction
Recharge
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Level 3

Hearthwarder
Protection
Generate 150 Shield after using Protection.
Level 2

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Wildfire
Whirl
Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.
Level 1

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 40%.
Level 5

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5

We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1

It Watches
Armor
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Level 1

Devastation
Calamity Blast
Heal for 240 for each enemy hit by Calamity Blast.
Level 4

Abomination
Calamity Blast
Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.
Level 4

Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3

Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3

XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 5s.
Level 4

Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1

Survivalist
Armor
Increase your maximum Health by 250.
Level 5

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 4s.
Level 4

Primeval Might
Overcharge
Gain 5% Lifesteal while Overcharge is active.
Level 1

Perseverance
Weapon
Gain 10% Lifesteal while at or below 40% Health.
Level 1

Revitalize
Rune of Travel
Heal for 500 after Teleporting to your Rune of Travel.
Level 5

Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4

Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.