Player Matchup

Kinessa
Kinessa
Platinum II
AntohPZ
Kinessa
Platinum II
Level 82
Champion Stats
4W - 1L
1,350 SR
Queue Stats
85W - 68L
1,573 Elo+
Party 3
Makoa
Makoa
Diamond III
CrazyOrangeHD
Makoa
Diamond III
Level 773
Champion Stats
11W - 15L
1,606 SR
Queue Stats
297W - 272L
1,643 Elo+
Solo
Inara
Inara
Diamond II
PregnancyRisk
Inara
Diamond II
Level 999
Champion Stats
574W - 498L
1,756 SR
Queue Stats
1,180W - 1,124L
1,690 Elo+
Party 3
Io
Io
Diamond V
firenovgamer
Io
Diamond V
Level 79
Champion Stats
2W - 0L
1,826 SR
Queue Stats
66W - 61L
1,620 Elo+
Party 2
Vora
Vora
Diamond V
µananananananana
Vora
Diamond V
Level 999
Champion Stats
251W - 278L
1,699 SR
Queue Stats
2,535W - 2,396L
1,614 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 586
1,647 SR
1,628 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 432
1,696 SR
1,641 Elo+
Jenos
Jenos
Platinum II
CarpenterBrvt
Jenos
Platinum II
Level 299
Champion Stats
41W - 38L
1,639 SR
Queue Stats
290W - 268L
1,657 Elo+
Solo
Fernando
Fernando
Diamond II
Popolasticot
Fernando
Diamond II
Level 835
Champion Stats
17W - 12L
1,750 SR
Queue Stats
275W - 227L
1,720 Elo+
Party 1
Saati
Saati
Platinum I
Skull_Wanted
Saati
Platinum I
Level 234
Champion Stats
61W - 46L
1,684 SR
Queue Stats
237W - 201L
1,600 Elo+
Solo
Koga
Koga
Diamond II
Stellà
Koga
Diamond II
Level 109
Champion Stats
17W - 11L
1,797 SR
Queue Stats
229W - 196L
1,670 Elo+
Party 1
Ash
Ash
Platinum III
Кассл
Ash
Platinum III
Level 683
Champion Stats
57W - 64L
1,612 SR
Queue Stats
873W - 879L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AntohPZ
Kinessa
41
8 / 3 / 10
2,319
331
56,625
16,665
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

55
10 / 1 / 12
2,390
341
38,655
44,529
13,950
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
6 / 0 / 16
2,552
365
40,803
33,056
12,237
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
3 / 1 / 15
2,426
347
14,975
14,157
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
5 / 1 / 10
2,098
300
42,892
22,271
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
ImaniAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloMal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 2 / 4
1,361
194
2,957
9,271
8,050
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Popolasticot
Fernando
57
2 / 7 / 2
1,717
245
55,358
70,176
37,726
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
0 / 11 / 1
933
133
9,048
31,748
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
Stellà
Koga
52
4 / 6 / 1
1,376
197
41,498
37,732
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

55
0 / 6 / 1
1,083
155
21,817
45,023
13,437
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
1m 4s
95
Kill Participation
15
32
Kills
6
6
Deaths
32
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kinessa
AntohPZ
Kinessa
8
3
10
4.33
L
0
2
4
1
W
10
1
12
16
L
Fernando
Popolasticot
Fernando
2
7
2
0.43
W
6
0
16
14
L
0
11
1
0.05
L
Koga
Stellà
Koga
4
6
1
0.75
W
3
1
15
10.5
W
5
1
10
10
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,950
Damage
130,678
130,678
Taken
193,950
26,187
Shielding
59,213
104,010
Healing
80,128
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
AntohPZ
Kinessa
56,625
51,074
0
8,346
16,665
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
2,957
2,238
62,903
4,620
9,271
8,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
38,655
36,457
0
3,842
44,529
13,950
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
Popolasticot
Fernando
55,358
25,788
0
6,634
70,176
37,726
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,803
34,117
0
503
33,056
12,237
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,048
7,197
0
1,550
31,748
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
Stellà
Koga
41,498
30,739
0
4,172
37,732
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
14,975
13,350
72,136
11,863
14,157
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,892
32,865
0
7,320
22,271
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,817
21,817
0
249
45,023
13,437
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role