Player Matchup

VII
VII
Platinum IV
AngelitoLife
VII
Platinum IV
Level 999
Champion Stats
106W - 108L
1,568 SR
Queue Stats
847W - 869L
1,505 Elo+
Solo
Fernando
Fernando
Platinum II
DroppingFrames
Fernando
Platinum II
Level 999
Champion Stats
98W - 69L
1,703 SR
Queue Stats
1,214W - 1,215L
1,571 Elo+
Solo
Imani
Imani
Diamond III
LiterallyJosh
Imani
Diamond III
Level 999
Champion Stats
66W - 76L
1,606 SR
Queue Stats
687W - 675L
1,643 Elo+
Solo
Io
Io
Gold II
milesies
Io
Gold II
Level 199
Champion Stats
10W - 9L
1,691 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 1
Terminus
Terminus
Qualifying
xXzhinlolxX
Terminus
Qualifying
Level 206
Champion Stats
1W - 0L
1,647 SR
Queue Stats
3W - 1L
1,739 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 680
1,643 SR
1,607 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 458
1,589 SR
1,558 Elo+
Pip
Pip
Diamond IV
AntiG4ys
Pip
Diamond IV
Level 115
Champion Stats
13W - 25L
1,512 SR
Queue Stats
278W - 245L
1,535 Elo+
Solo
Maeve
Maeve
Diamond V
BlackBullet6660
Maeve
Diamond V
Level 999
Champion Stats
446W - 308L
1,620 SR
Queue Stats
1,673W - 1,569L
1,586 Elo+
Solo
Grohk
Grohk
Platinum V
DXXMuscle
Grohk
Platinum V
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,546 Elo+
Solo
Lian
Lian
Platinum II
JhonLhuamanRTwo
Lian
Platinum II
Level 420
Champion Stats
6W - 8L
1,613 SR
Queue Stats
158W - 159L
1,539 Elo+
Solo
Vatu
Vatu
Platinum IV
REM441860
Vatu
Platinum IV
Level 702
Champion Stats
50W - 49L
1,701 SR
Queue Stats
480W - 436L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 2 / 11
1,923
275
25,465
14,452
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
60
7 / 1 / 7
1,951
279
27,831
26,393
30,567
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

54
14 / 0 / 7
2,205
315
33,641
13,186
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

21
3 / 0 / 15
2,181
312
9,615
10,386
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
xXzhinlolxX
Terminus
59
2 / 0 / 5
1,884
269
5,898
13,619
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 6 / 0
1,066
152
25,890
27,459
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
0 / 5 / 1
919
131
13,934
21,860
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Grohk
DXXMuscle
Grohk
15
0 / 10 / 1
941
134
6,870
26,994
0
54
0 / 3 / 0
814
116
9,048
6,468
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Vatu
46
1 / 7 / 0
1,045
149
22,294
19,669
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
13s
76
Kill Participation
5
31
Kills
3
3
Deaths
31
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
2
6
0
0.33
L
0
5
1
0.1
L
Grohk
DXXMuscle
Grohk
0
10
1
0.05
W
Fernando
7
1
7
10.5
L
0
3
0
0
W
14
0
7
17.5
L
Vatu
1
7
0
0.14
W
3
0
15
10.5
W
Terminus
xXzhinlolxX
Terminus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,450
Damage
78,036
78,036
Taken
102,450
30,567
Shielding
0
64,268
Healing
29,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,465
25,465
0
832
14,452
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,890
24,863
780
10,393
27,459
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
13,934
12,734
352
8,206
21,860
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
DXXMuscle
Grohk
6,870
4,218
1,120
4,997
26,994
0
W
Fernando
27,831
19,242
0
620
26,393
30,567
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
9,048
9,048
0
168
6,468
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,641
27,823
0
2,191
13,186
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
22,294
14,342
0
3,017
19,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
9,615
9,015
50,419
10,147
10,386
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
xXzhinlolxX
Terminus
5,898
4,468
0
59
13,619
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role