Player Matchup

Azaan
Azaan
BlueBubbles5714
Azaan
Level 74
Champion Stats
2W - 0L
1,665 SR
Queue Stats
22W - 26L
1,430 Elo+
Solo
Seris
Seris
GB_Reis123
Seris
Level 94
Champion Stats
135W - 92L
1,595 SR
Queue Stats
199W - 171L
1,499 Elo+
Solo
Tyra
Tyra
Kleptomancy_
Tyra
Level 86
Champion Stats
6W - 4L
1,599 SR
Queue Stats
144W - 176L
1,599 Elo+
Solo
Imani
Imani
Noeressualf
Imani
Level 112
Champion Stats
37W - 27L
1,633 SR
Queue Stats
222W - 224L
1,562 Elo+
Solo
Barik
Barik
PITTBULLY116
Barik
Level 349
Champion Stats
167W - 142L
1,566 SR
Queue Stats
394W - 418L
1,430 Elo+
Solo
Team Averages
Level 143
1,612 SR
1,504 Elo+

VS

Team Averages
Level 169
1,540 SR
1,496 Elo+
Ruckus
Ruckus
Darwin_Grana2
Ruckus
Level 172
Champion Stats
8W - 5L
1,647 SR
Queue Stats
135W - 128L
1,502 Elo+
Solo
Corvus
Corvus
DonRamon88
Corvus
Level 254
Champion Stats
8W - 7L
1,621 SR
Queue Stats
382W - 358L
1,593 Elo+
Solo
Imani
Imani
Goodkarma122
Imani
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,468 Elo+
Solo
Talus
Talus
Patriarcah
Talus
Level 64
Champion Stats
14W - 14L
1,563 SR
Queue Stats
97W - 116L
1,446 Elo+
Solo
Dredge
Dredge
brainstorm255
Dredge
Level 290
Champion Stats
6W - 7L
1,368 SR
Queue Stats
538W - 508L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 8 / 1
1,883
118
9,638
43,811
0
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Seris
45
21 / 7 / 2
4,559
285
76,757
59,908
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

45
7 / 11 / 15
3,920
245
64,957
55,689
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

39
17 / 7 / 6
4,116
257
89,518
26,534
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

56
4 / 12 / 12
4,325
270
38,299
85,345
86,823
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 8 / 13
2,653
166
44,660
79,940
26,883
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Corvus
DonRamon88
Corvus
57
3 / 5 / 20
2,636
165
23,165
35,151
770
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

42
21 / 9 / 4
3,213
201
92,123
52,703
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Talus
34
5 / 15 / 13
2,413
151
40,319
58,138
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.

Level 2

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

55
9 / 13 / 10
2,576
161
71,020
53,237
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 44s
Objective Time
3m 50s
86
Kill Participation
105
50
Kills
45
45
Deaths
50
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
8
1
0.19
L
7
8
13
1.69
L
Corvus
DonRamon88
Corvus
3
5
20
2.6
W
Seris
21
7
2
3.14
L
21
9
4
2.56
W
7
11
15
1.32
W
17
7
6
2.86
W
4
12
12
0.83
L
Talus
5
15
13
0.77
L
9
13
10
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,169
Damage
271,287
271,287
Taken
279,169
86,823
Shielding
27,653
103,114
Healing
148,972
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
9,638
6,319
0
3,630
43,811
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
44,660
35,750
0
17,860
79,940
26,883
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
DonRamon88
Corvus
23,165
17,471
81,545
21,399
35,151
770
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Seris
76,757
63,150
19,893
36,474
59,908
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
92,123
56,100
1,387
8,535
52,703
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
64,957
54,504
0
5,070
55,689
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
89,518
64,426
929
6,738
26,534
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
38,299
38,299
0
30,380
85,345
86,823
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
40,319
36,663
0
14,840
58,138
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
71,020
63,134
0
3,406
53,237
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role