Player Matchup

Bomb King
Bomb King
Platinum II
BrucyWayne
Bomb King
Platinum II
Level 692
Champion Stats
268W - 188L
1,615 SR
Queue Stats
1,107W - 1,039L
1,586 Elo+
Solo
Ying
Ying
Gold I
TTVSaruuko
Ying
Gold I
Level 399
Champion Stats
4W - 7L
1,545 SR
Queue Stats
193W - 186L
1,550 Elo+
Solo
Ash
Ash
Platinum IV
Tu_Crush10
Ash
Platinum IV
Level 820
Champion Stats
1W - 1L
1,523 SR
Queue Stats
177W - 141L
1,593 Elo+
Solo
Koga
Koga
Diamond V
Usuariogood
Koga
Diamond V
Level 137
Champion Stats
105W - 92L
1,633 SR
Queue Stats
356W - 356L
1,589 Elo+
Solo
Fernando
Fernando
Diamond IV
w300i
Fernando
Diamond IV
Level 68
Champion Stats
42W - 30L
1,591 SR
Queue Stats
400W - 380L
1,582 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 423
1,582 SR
1,580 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 597
1,656 SR
1,607 Elo+
Skye
Skye
Platinum I
Féatherインビジブル
Skye
Platinum I
Level 999
Champion Stats
1W - 3L
1,840 SR
Queue Stats
118W - 110L
1,596 Elo+
Solo
Inara
Inara
Gold III
KanelaDeFrango
Inara
Gold III
Level 999
Champion Stats
1,241W - 1,130L
1,682 SR
Queue Stats
2,183W - 2,145L
1,628 Elo+
Party 1
Atlas
Atlas
Platinum IV
LazyPiz
Atlas
Platinum IV
Level 129
Champion Stats
3W - 2L
1,738 SR
Queue Stats
27W - 19L
1,614 Elo+
Party 1
Diamond V
hrhrhrhrhrhr
Unknown
Diamond V
Level 745
Champion Stats
19W - 17L
1,677 SR
Queue Stats
654W - 615L
1,642 Elo+
Solo
Grover
Grover
Platinum II
hynv
Grover
Platinum II
Level 114
Champion Stats
0W - 3L
1,344 SR
Queue Stats
213W - 177L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BrucyWayne
Bomb King
53
17 / 8 / 15
3,746
250
116,236
66,878
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
0 / 9 / 25
3,588
239
19,467
35,544
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
5 / 8 / 18
3,130
209
76,739
80,696
57,598
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Level 1

42
17 / 15 / 2
3,934
262
104,332
56,809
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
w300i
Fernando
24
12 / 5 / 20
3,884
259
108,639
108,736
111,046
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
MakoaTerminus
Team 1 Score

4

VS

Team 2 Score

3

Bans
JenosKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
20 / 8 / 17
4,707
314
95,003
66,519
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

60
2 / 12 / 6
3,521
235
27,316
97,420
19,546
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
LazyPiz
Atlas
45
8 / 9 / 11
3,684
246
73,186
139,471
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

hrhrhrhrhrhr
Unknown
59
12 / 9 / 11
4,240
283
116,135
61,968
0

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Grover
hynv
Grover
39
3 / 13 / 28
4,080
272
37,023
60,035
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
10m 44s
131
Kill Participation
118
51
Kills
45
45
Deaths
51
80
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bomb King
BrucyWayne
Bomb King
17
8
15
3.06
L
20
8
17
3.56
L
2
12
6
0.42
L
Atlas
LazyPiz
Atlas
8
9
11
1.5
W
0
9
25
1.39
W
5
8
18
1.75
W
17
15
2
1.2
L
hrhrhrhrhrhr
Unknown
12
9
11
1.94
L
Grover
hynv
Grover
3
13
28
1.31
W
Fernando
w300i
Fernando
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

425,413
Damage
348,663
348,663
Taken
425,413
168,644
Shielding
19,546
218,066
Healing
200,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
BrucyWayne
Bomb King
116,236
99,595
0
3,538
66,878
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
95,003
67,804
34,943
33,308
66,519
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
27,316
24,086
0
11,013
97,420
19,546

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Atlas
LazyPiz
Atlas
73,186
73,186
0
3,858
139,471
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
19,467
19,467
180,126
16,165
35,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,739
71,839
0
60
80,696
57,598
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
104,332
90,011
0
9,574
56,809
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
hrhrhrhrhrhr
Unknown
116,135
75,693
0
2,811
61,968
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
hynv
Grover
37,023
29,823
89,878
25,176
60,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
w300i
Fernando
108,639
55,042
0
8,603
108,736
111,046

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role