Player Matchup

Evie
Evie
Lyntai
Evie
Level 800
Champion Stats
554W - 355L
1,757 SR
Queue Stats
620W - 440L
1,747 Elo+
Party 1
Seris
Seris
Shadoowy
Seris
Level 143
Champion Stats
1W - 0L
1,504 SR
Queue Stats
8W - 2L
1,671 Elo+
Solo
Androxus
Androxus
StrixZen
Androxus
Level 15
Champion Stats
1W - 2L
1,260 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo
Fernando
Fernando
cruyser1
Fernando
Level 15
Champion Stats
2W - 3L
1,379 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo
Mal'Damba
Mal'Damba
dampandoye
Mal'Damba
Level 259
Champion Stats
5W - 6L
1,584 SR
Queue Stats
247W - 221L
1,584 Elo+
Party 1
Team Averages
Level 246
1,497 SR
1,520 Elo+

VS

Team Averages
Level 285
1,576 SR
1,559 Elo+
Ying
Ying
CzeslawIsME
Ying
Level 142
Champion Stats
1W - 3L
1,385 SR
Queue Stats
77W - 87L
1,506 Elo+
Solo
Vora
Vora
DasLein
Vora
Level 34
Champion Stats
13W - 5L
1,686 SR
Queue Stats
16W - 13L
1,581 Elo+
Solo
Buck
Buck
LEPU4KA
Buck
Level 137
Champion Stats
4W - 7L
1,611 SR
Queue Stats
51W - 49L
1,577 Elo+
Solo
Seris
Seris
canopied-actor17
Seris
Level 112
Champion Stats
16W - 6L
1,623 SR
Queue Stats
50W - 30L
1,656 Elo+
Solo
Fernando
Fernando
dentommen
Fernando
Level 999
Champion Stats
152W - 147L
1,575 SR
Queue Stats
309W - 317L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Lyntai
Evie
56
24 / 1 / 13
3,774
629
87,000
26,203
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Seris
Shadoowy
Seris
41
2 / 2 / 15
3,239
540
12,525
15,451
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Level 1

Androxus
StrixZen
Androxus
10
5 / 4 / 15
2,688
448
27,723
16,174
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Fernando
cruyser1
Fernando
16
0 / 1 / 6
3,353
559
7,320
24,917
5,459
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
dampandoye
Mal'Damba
60
19 / 2 / 12
3,508
585
69,056
39,108
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 9 / 1
1,119
187
12,858
32,164
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
DasLein
Vora
18
2 / 10 / 1
2,651
442
19,658
28,632
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Buck
LEPU4KA
Buck
46
4 / 10 / 2
2,688
448
30,116
41,247
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

33
3 / 11 / 1
1,191
199
20,007
33,918
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Fernando
dentommen
Fernando
49
0 / 10 / 3
3,002
500
39,214
67,663
39,398
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
3m 25s
111
Kill Participation
18
50
Kills
10
10
Deaths
50
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Vora
DasLein
Vora
2
10
1
0.25
L
Buck
LEPU4KA
Buck
4
10
2
0.5
W
Evie
Lyntai
Evie
24
1
13
30.5
W
Seris
Shadoowy
Seris
2
2
15
4.75
W
Androxus
StrixZen
Androxus
5
4
15
3.13
L
3
11
1
0.32
W
Fernando
cruyser1
Fernando
0
1
6
3
W
Mal'Damba
dampandoye
Mal'Damba
19
2
12
12.5
L
Fernando
dentommen
Fernando
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,624
Damage
121,853
121,853
Taken
203,624
5,459
Shielding
39,398
90,247
Healing
61,471
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,858
12,858
16,901
9,364
32,164
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
DasLein
Vora
19,658
12,458
0
1,311
28,632
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Buck
LEPU4KA
Buck
30,116
26,568
0
5,896
41,247
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
Lyntai
Evie
87,000
85,498
4,617
8,095
26,203
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Seris
Shadoowy
Seris
12,525
10,256
41,135
8,313
15,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
StrixZen
Androxus
27,723
23,025
1,452
4,016
16,174
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,007
16,703
19,567
3,872
33,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
cruyser1
Fernando
7,320
6,420
0
981
24,917
5,459
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
dampandoye
Mal'Damba
69,056
30,618
8,014
13,624
39,108
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
dentommen
Fernando
39,214
17,717
0
4,560
67,663
39,398
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role