Player Matchup
VS
Match Stats

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Napalm
Fire Bomb
Activating Fire Bomb heals you for 400 over 2s.
Level 4

Locked and Loaded
Weapon
Increase your maximum Ammo by 8.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.
Level 1

Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Level 5

Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2

Spring Tide
Shell Spin
Heal for 750 for each enemy hit with Shell Spin.
Level 3

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1

Sea Dogs
Armor
Increase the Healing you receive by 15% while at or below 50% Health.
Level 3

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4

Gun Deck
Weapon
Increase your maximum Ammo by 4.
Level 4

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 300.
Level 2

Timeshaper
Protection
Generate 10 Ammo for the target of your Protection.
Level 5

Hearthwarder
Protection
Generate 150 Shield after using Protection.
Level 2

Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Malice
Armor
Increase your Reload Speed by 10%.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Perfect Block
Counter
Heal for 500 after using Counter.
Level 5

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5

Reinforced Standee
Increase the Health of Dead Ringer by 150hp.
Level 1

Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Designer Armor
Increase your maximum Health by 40.
Level 1

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4

Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.